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No. 147826
>>147817
>>147800
Thanks for the advice and the research aids, guys. I'm still working on fleshing it out, and anything like this is pretty helpful.
As for gameplay mechanics, well...for one thing, one would be able to move using the wasd keys or the mouse. The game would be in 2d, and any battles are side-view and turn-based, since I don't hold any delusions about making this game an "AAA" type game. Enemies are encounterable across the landscape, not invisible to the player as with Pokemon games.
Any "special" combat moves are unlocked from a skill tree. The two types of combat fall into 2 sets: 'Physical' and 'Magical'. 'Magical' packs far more punch, but much of it requires preparation beforehand. (For example, the sangoma would need to craft a powder beforehand that she can throw into the eyes of a bandit in order to blind and cripple him. Another person would need to craft a potion that could call an ifrit to him. ect.)
Steampunk weaponry falls into the Physical category (but gets its own branch), and is used primarily by Asians. Many Asians at this point have had themselves partially modified (I have a companion concept for a young Chinese engineer with a mechanical armcannon and a mechadendrite) and have integrated these into their culture completely.
There are 6 main stats, Strength, Willpower, Intelligence, Luck, Agility and Personality. Strength features into physical combat and is factored into your max health, Agility into how fast you move on land and if you could strike first, Willpower determines how quickly you regenerate health and mana, Intelligence determines the power of your magic and factors into how much of it you have, and Personality improves your reputation (which is something pretty important in game.)
There are various things the PC can do around the landscape, such as collect herbs, trade between the major cities using camels and chests, discover wrecked caravans (which may or may not be set up as traps), help villagers out, ect. Quests range from simplistic ("Help me find my chickens!" to relatively complex. "Can you assassinate this official for me? He's getting in the way.")
blah blah blah. There's other shit that I hope to incorporate into this, but at this point I'm probably derailing.
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