[Burichan] [Futaba] [Greygren] [Plusle]  -  [Home] [Manage]
/cog/ Traditional & Video Gaming Archived Board plus4chan home [baw] [co/cog/jam/mtv/tek] [ck/coc/draw] [pco/coq] [a/mspa/op/pkmn] [Burichan/Futaba/Greygren/Plusle]
[Return] [Entire Thread] [Last 50 posts] [First 100 posts]
Posting mode: Reply
Name
Email
Subject   (reply to 145797)
Message
File
Password  (for post and file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 7168 KB.
  • Images greater than 200x200 pixels will be thumbnailed.
  • Currently 2306 unique user posts.

File 132807755342.gif - (40.05KB , 499x363 , sonicrun-1.gif )
145797 No. 145797
Playing Uncharted 3, I can safely say this game has the absolute WORST stealth mechanics in any game ever made ever.
Expand all images
>> No. 145801
Whoops, forgot this was /cog/. Oh well, too lazy to delete.
>> No. 145802
I'm tempted to say that Uncharted is really more of a shooter than anything.

It's definitely not the kind of game where you can "roleplay" and sometimes just going in guns-a-blazin is the best option.

I will however say this as a negative of Uncharted 3. It felt... really anticlimactic in comparison to Uncharted 2.

I mean OK Drake and Sully are reunited, Drake fights some "Dijin" turns out the water's a super drug and the British woman and her assistant (who we never find out why he survived a gunshot wound) and then he and Sully fall into the pool, see the bronze jar that apparently has the Dijin inside of it, we don't find out WHAT'S inside of it and what it's powers could ultimately mean. If it IS a real Djin or just some kind of weird plant or something. He just blows it up.

Then they gun-fight their way out, the woman sinks under a bunch of quicksand with Drake's ring, he knife-fights that guy, shoots him in the head to save Sully then they escape and get out of there as the city sinks into the sands... yaay?

I mean. Say what you will about uncharted 2 but it's final confrontation actually FELT like a climax! You were in a gun-fight against a horrible war-criminal who'd just drank the fountain of youth! This? This just feels like "WE STOPPED THEM FROM OPENING UP THE GEENIE'S BOTTLE, OOP SHE'S DEAD! LETS KILL THIS FUCKER AND GO HOME NOW!"

Kind of disappointing really...

>> No. 145808
>Ace Attorney 5 announced
OH GLORY JESUS MARY MOTHER OF GOD YES.

They're totally gonna drop Apollo or make the entire game about Phoenix again and I know it :I
>> No. 145809
>>145808
If it's post-AA4, I hope they bring Maya back for at least a cameo.
>> No. 145811
File 132809370067.jpg - (14.64KB , 374x250 , teddy_roosevelt.jpg )
145811
>>145808
>Ace Attorney 5
>released outside of Japan
>> No. 145813
File 132809575598.gif - (459.29KB , 400x225 , FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF.gif )
145813
>nuka break episode 6 is released
>cliffhangers everywhere
>only /possible/ second season
>> No. 145815
>>145813
Seriously, god damn it. Why they do this?
>> No. 145816
>>145802
First off, Talbot just wears a compact bulletproof vest.
Second, I actually kind of love that we don't find out what's in the jar. Drake doesn't even want to know anymore. The last time he sated his curiosity for the supernatural instead of just stopping the bad guy, he ended up with a hulking, near invulnerable Russian tank of a man trying to blow his head open with a shotgun. Drake's learned his lesson for once, and that made me so much happier than "WAIT, LET'S SEE WHAT'S REALLY IN THERE," would have.

>> No. 145820
>>145815
To encourage the next season to actually happen.

It rarely works.
>> No. 145826
>>145820
donate now
>> No. 145827
File 132812924088.jpg - (21.57KB , 680x378 , 1325695955153.jpg )
145827
www.youtube.com/watch?v=Tr7wovtbcYk

Oh god...is this what I've really been doing to people?
>> No. 145828
>>145827
It's just a videogame dude.
>> No. 145829
>>145827
Dude has some serious framerate issues.
>> No. 145831
>>145808
>>145809
Yeah, I'd really love to play as Phoenix Wright again. AA4 and AAI really made me miss him.

>>145811
Eh, if Phoenix Wright is the lead I wouldn't rule it out, but I wouldn't hold my breath that much, either. Though I could also see Nintendo stepping in to take care of western distribution of the game.
>> No. 145832
>>145831
Companies with assumed licenses (i.e. Capcom of America regarding Capcom of Japan titles) should use Kickstarter for translating niche titles when they're not sure about the sales. Then we could establish very quickly whether or not they'll get the ROI they need, and unlike petitions and letter-writing campaigns, people who said they would buy it would actually be held to it, so they'd be sure they'd get their money if the thing got totally funded.
>> No. 145840
>Replaying MGS3
>Decide to see if EVA having implants is true
>It is
>She also has proctitis
EVA you kinky whore.
>> No. 145841
So I've really had a hankering for a pure hack and slash. Something where I can just run around chopping everything apart, maybe using the odd spell or having light RPG elements, but more often than not I'm stabbing something.

Recommendations? I have a PS2, Wii, Dreamcast, 3DS, GBA, and above-decent PC.
>> No. 145844
File 132815022611.jpg - (171.33KB , 796x1009 , Final_Fantasy_Crystal_Chronicles_battle1.jpg )
145844
>>145841

Have you played Final Fantasy Crystal Chronicles for the GC? Multiplayer is a hassle to put together because everyone needs to have a GBA (well worth it though), but it's perfectly fun single player. RPG elements are light, and the world is pretty. Four available races, and if you go Lility than you can pretty much just tank through everything.

Or maybe the two Champions of Norrath games for ps2?
>> No. 145846
File 132815122997.jpg - (211.99KB , 1200x720 , 647271_20120131_screen016.jpg )
145846
Kinect is fun for all AHH OH GOD MY FLESH
>> No. 145856
File 132815980630.png - (768.70KB , 980x597 , screen.png )
145856
Quite possibly the best cameo ever.
>> No. 145884
>>145846
>The Floor is now lava
>The video game
>> No. 145890
File 132819096860.jpg - (53.77KB , 640x480 , 1324104419817.jpg )
145890
>everyone's face when ADG will never be allowed a decent fan remake of KQIV

Activision confirmed for dicks.
>> No. 145990
I find myself overwhelmed with games.

Bastion
Braid
Deus Ex
FEAR 1 and 2
Fallout 3
New Vegas
GTA IV + Episodes
Hitman: Blood Money
Monkey Island 1 and 2
Oddworld: Abe's Exoddus
Rock of Ages
STALKER
Serious Sam HD 1 and 2
Terraria
Splinter Cell + Chaos Theory
Trine
Vampire: Masquerade
VVVVVV
Worms Reloaded
Zeno Clash

As well as a bunch of unplayed Wii/PS2 games.

All of which are supposed to be good, and I own all of them, yet I have never played them. Not even tried. Instead I keep going back to online games like TF2. It's not because I don't have time either, in fact I have so much free time it drives me insane. It may be because I'm too lazy to wait for them to install/update for hours eating up my bandwidth, or because it's an RPG and I'll eventually use a walkthrough, or because I'm afraid everyone will say it's good yet I'm disappointed by it.

At first I thought I was just burned out and needed a month or two to slow down. But this has been going on for at least a year.
>> No. 145991
>>145890
Starcraft 2 already proved that IMO Whoopie the second part of its coming out this year/next year..and I don't really care. Yea its continuing the "storyline" in a way but I don't think its going to have the same Wild West overtones that Part one had and that being one of the reasons I was really interested in it.
>> No. 146042
I'm totally fucking late to the party, but holy shit Dungeons of Dredmor is awesome.
>> No. 146076
So I've been playing Sonic Generations recently.

My consensus:

Level 1: HEY! I remember this level!
Level 2: HE HEE. Purple water making him nervous. It's funny cause that's how I felt at chemical plant too.
Level 3: AWW YEA!

Metal Sonic Boss: TITS

First Boss: SHIT DAWG

Level 4: Oh hey I remember this level from this game!
Level 5: ... another city level... OH WELL I guess these were the most memorable from each.
Level 6: Oh hey. I kind of remember that level from heroes... I guess. Probably says more about Sonic heroes than anything.

Shadow Boss: Well it's better than the fight in the actual game. Nice improvement new sonic team!

Second Boss fight: AHHH MEMORIES

Level Seven: All of my :| I can't tell if them making the worst level in the game thus far off based off the worst console Sonic game was them just trying to get past that part (cause they HAD TO ACKNOWLEDGE IT) or if it was some work of mad genius going on behind the screens.

Overall thus far though? I give it a solid B+

Not amazing, but not horrendously broken like a lot of mid 2000 Sonic games.

The game still looses points for having lives. Yea yea call it a pet peeve but... fuckit I just don't like lives. Also why isn't there a Sonic CD level? I want a Sonic CD level ;_;
>> No. 146077
File 132831697064.png - (19.29KB , 520x167 , 1328316385614.png )
146077
>Sony president Kazuo Hirai, who took over the role recently, has admitted that the company has tough times ahead, thanks to "one issue after another."

>Hirai was named the new Sony president and CEO earlier this week, having taken over the role from former president Sir Howard Stringer. He was instrumental in the early marketing success of Sony's then-new PlayStation video game brand in the mid-1990s.

>However, in an interview with The Wall Street Journal, Hirai said, "I thought turning around the PlayStation business was going to be the toughest challenge of my career, but I guess not. It's one issue after another. I feel like 'Holy shit, now what?'"

>With Sony's stock at a low, plus third quarter declines in revenue and a swing to losses year-over-year, Hirai also noted that he needs to make some tough decisions about the future of the company.

>"We really need to buckle down and be realistic," he explained. "I don't think everybody [working at the company] is on board, but I think people are coming around to the idea that if we don't turn this around, we could be sitting in some serious trouble."

>He added, "We can't just continue to be a great purveyor of hardware products, even though some people expect us to do that."

Source: http://www.gamasutra.com/view/news/40089/Sonys_Hirai_We_could_be_in_serious_trouble.php
>> No. 146078
>>146077
Speaking for the company as a whole, they need to apply focus in each individual area and stop trying to sell each of their products as luxury items. They think they're Apple, when they're not.
>> No. 146079
>>146078
who the fuck are you?
>> No. 146081
>>146077
So, the only time you faggots talk about anything Sony related is when there's bad news? Well, fuck
>> No. 146085
File 132832365989.jpg - (177.69KB , 591x410 , console-sales.jpg )
146085
Xbox 360 is number one again; Bill Gates smiles from above (his mansion):

http://www.geekwire.com/2012/xbox-360-tops-wii-ps3-1st-time-yearly-global-sales#utm_source=feedburner&utm_medium=twitter&utm_campaign=Feed%3A+geekwire
+%28GeekWire%29

>Microsoft’s Xbox 360 has been dominating its home turf for the past couple of years, sitting atop the monthly sales charts for the U.S. video-game console market, but the Redmond company has just taken the title of top-selling home console worldwide, as well.

>Sony’s earnings report, issued yesterday, puts the PlayStation 3 at 6.5 million units sold worldwide for the holiday quarter, topping the 5.6 million units registered by Nintendo’s Wii for the same period — but falling short of the 8.2 million Xbox 360 sales reported by Microsoft.

>According to data compiled by GeekWire, it’s the first time that the Xbox 360 has led worldwide holiday sales since 2006, when the PlayStation 3 and Wii were just being launched, posting a partial quarter and not yet ramping up their manufacturing to meet demand.

>Here’s the bigger news: The Xbox 360′s strong holiday quarter also put the Microsoft console ahead in worldwide sales globally for the full year of 2011, with 14.9 million units sold, compared with 14.1 million for the PS3 and 10.33 million for the Wii.

>According to our data, compiled from historical earnings reports, it’s first time the Xbox 360 has topped the worldwide console market for a full year of head-to-head competition with the PS3 and Wii.

>Microsoft’s surge reflects the strong reception for the Kinect motion sensor and the expansion of the console as a home entertainment device, enabled by regular software updates.

>Don Mattrick, the Microsoft video-game chief, had predicted last year at the E3 conference that Xbox 360 would become the No. 1 console globally.

>On a cumulative basis, Nintendo is still the king of the current console generation, with 95 million Wiis sold worldwide, compared with 66 million Xbox 360 for Microsoft and 62 million Ps3s for Sony.
>> No. 146089
>>146085
Does it take into acount how many of those were replacements for things like RROD?
>> No. 146096
Just got a beta key for Gotham City Imposters on the 360.

Can't wait to play it tonight.
>> No. 146097
>>146089
Probably not.

>>146077
Goddamn, that sucks.
>> No. 146102
>>146089
I don't think there's any way to quantify that, even if they were so inclined. Remember, financial analysts aren't video game geeks, a unit sold is a unit sold. Besides, I thought the RROD issues had been mostly solved?

Additionally, this:
>On a cumulative basis, Nintendo is still the king of the current console generation, with 95 million Wiis sold worldwide, compared with 66 million Xbox 360 for Microsoft and 62 million Ps3s for Sony.
This is a fuckload of consoles. I don't think any console generation has had this level of saturation (the previous generation, even when throwing in the Dreamcast and PS2 sales up to the present day, was 20 million consoles short), especially not one that's still ongoing. Another remarkable thing is the comparative diversity of the market. No one console has ran away to dominate the generation, a state of affairs which hasn't been seen since the SNES/Megadrive days.

By all accounts, we should be living in a golden era of innovation and popularity. So why doesn't it feel that way?
>> No. 146104
>>146102

>By all accounts, we should be living in a golden era of innovation and popularity.

Cause we're old?
>> No. 146105
>>146104
>By all accounts, we should be living in a golden era of innovation and popularity. So why doesn't it feel that way?
Because we're cynical bastards who believe the grass is always greener and rarely find satisfaction in things we have?

Although, I don't see the correlation between sales and innovation. At a glance, it seems general society gets gradually more receptive to games as time goes on, if only because more and more adults grew up with the things.
>> No. 146107
>>146105
It's not the sales, chiefly, but rather the competition that I thought might foster creativity. The early '90s saw an explosion of unique and peculiar content as the two major consoles tried their utmost to undermine each other (the PSX wasn't a sure thing in its generation, so I feel there was a lot of overlap as developers tried to get to grips with CDs and three dimensions in games). Generations with a runaway leader, like the Atari, NES and PS2 days, tended to sit on their haunches and let third-party developers (or in NES's case, the toy department) shovel as much nonsense as they pleased, which barring indie developers feels a lot more like the current generation. I think maybe because almost all games nowadays are multi-platform, and cost shit-tons of time and cash to develop, there isn't the atmosphere of intense competition there was back then.

Or maybe it's because the pinnacle of human sophistication and culture was when I was twelve, I dunno. Maybe I am a cynical old curmudgeon.
>> No. 146118
Football is not gay part 2youtube thumb

NSFW in a cartoony way, but totally worth it otherwise.
>> No. 146129
>DA Syndicate co-op demo
Aw fuck yeah sweden!
It just like Resistance 2 co-op but with one 4 players and evreyone is a healer. Yes!
And I want to have gay sex with that Combat Shotgun. MMMMMM~
So happy I prorderd this instead of The darkness 2.
>> No. 146130
>>146102
No, fiscal analysts are very sensitive people that if given any kind of negative information make the market go down. So I want to know where they got this information and how thorough they were willing to be with it.
>> No. 146136
>>146076

Haha yeah, Crisis City is fucking terrible. The Classic version's not as bad, but...
>> No. 146154
>>146136
...Really? What's so bad about it? I never found a problem with any of the levels.
>> No. 146157
>>146154

Well personally speaking I found it ironic that the level based off Sonic 2006, the game practically KNOWN for having bullshit deaths and bottomless pits starts you off with a fast run RIGHT INTO a bottomless pit.
>> No. 146160
>>146157
That sounds like the opposite of ironic.
>> No. 146164
I didn't have any problems with Crisis City. Planet Wisp was pretty obnoxious, though.
>> No. 146166
>>146160

I get "ironic" and "coincidental" confused a lot, alright?
>> No. 146178
>>146154

Basically any time it looks like you can boost, boosting will get you killed.

Bottomless pits. Bottomless pits everywhere.

That fucking fire-tornado.
>> No. 146180
>>146178
God forbid the game punish you for treating the game as "Boost to win".

There may be a lot of pits...all of which placed in spots that make sense and you can easily see.

The fire tornado was awesome and made the last part of the level that much more intense.
>> No. 146185
We unlocked the Hero's Trial in Four Swords Anniversary.
Boy is that really hard.
Not just with the ludicrous amounts of enemies, the puzzles are pretty tricky too.
>> No. 146202
File 132842516271.png - (1.31MB , 1098x710 , QBv2H.png )
146202
I can appreciate the garnishes they added here and there in the modernization process, but any song Assault did, it did better. Is this the best the 3DS's sound hardware can do?
>> No. 146211
Playing God of War: Origins.

Chains of Olympus wasn't all that great. The ending seemed rushed, there were many glitches here and there, it felt more repetitive than usual, and overall it just wasn't as good as the console games. But hey, it's the first Handheld title. I can understand if they were just getting used to the hardware and format. And it was still good for what it's worth.

It's just...Persephone, of all people, is the final boss? Really? What about Morpheus? Isn't he supposed to be the main threat? Do we ever SEE Helios? No. And why the fuck is Kratos responsible for Atlas's fate? In all incarnations of Greek mythology, isn't Zeus the one who does that?

Is Ghost of Sparta supposed to be better? It takes place between GoW 1 and 2, so I'm actually going to be the God of War, which should be interesting.
>> No. 146226
File 132844682723.jpg - (210.38KB , 1920x1080 , witcher 2.jpg )
146226
Oh wow, this game still looks incredible at medium settings. Can't believe I almost missed out on it, just because I can't possibly play it at high/ultra settings.

edit: woops posted the original PNG
>> No. 146260
File 132847149246.jpg - (15.39KB , 334x480 , 1267066023556.jpg )
146260
>Muramasa arrangement album

It's...beautiful...
>> No. 146265
File 132847561287.png - (12.72KB , 523x497 , 1305178874766.png )
146265
>Sejuani
>Frozen Heart
>Frozen Mallet
>Rylai's Crystal Scepter
>Banshee's Veil
>Boots of Swiftness
>Ignite + Cleanse

THERE IS LITERALLY NO ESCAPE
>> No. 146275
File 132848462642.jpg - (71.31KB , 720x405 , heller3.jpg )
146275
PC version of Prototype is

a) Enhanced with bonus features
b) Remastered from the ground up to take advantage of the platform's strengths
c) Delayed until July 24

Additionally it has a special version that would have been a REALLY good idea if not for the fact it's a special edition called Radnet that supplies DLC to winners of weekly challenges, up to 55 Specialized DLC abilities that work in game.

Official PROTOTYPE 2: RADNET Edition Contentyoutube thumb
>> No. 146300
http://www.joystiq.com/2012/01/13/new-xcom-enemy-unknown-screens-are-very-reassuring/

WHY WAS I NOT ALERTED TO THIS
>> No. 146327
File 132854970987.jpg - (812.40KB , 1920x1080 , witcher2 2012-02-05 20-51-32-240.jpg )
146327
This game, man. This game. Normal mode is like flossing teeth with barbed wire and easy mode is completely insulting. I wish they had at least found some modicum of balance. I can't even imagine what hardmode and higher are going to be like. And I have yet to wrap my head around the not-attacking-where-you-actually-point-but-in-the-direction-of-some-random-autolock mechanic. I die constantly because I keep hacking the air instead of the enemy in front of me.
But it's still oh so pretty.
>> No. 146350
>>146327
I take that back. I'm a fucking idiot. Turns out you should check your equipment once in a while in an RPG...
>> No. 146380
Age of Mythology - Egyptian Themeyoutube thumb
BEST
THEME
EVER
>> No. 146392
>>146350
>>146327
Wait until you get to the fight with Letho (?). I don't know if it's been changed since release but it's one of the most sudden and brutal difficulty spikes I've ever seen in a game.
>> No. 146400
>>146327
>>146350
The Polish developers of CD Projekt RED are not people to take lightly. They took the difficulty of the first game and decided to first make a difficulty setting that will delete your save after one death and then a "dark mode" that makes essentially all enemies the equivalent of a boss in terms of challenge for the reward of dark items that are otherwise cursed unless you collect and wear the complete set of items from special sword to armor pieces.

They are the second coming of brutal NES programmers. But The Witcher series is almost endearing in learning to adapt to its difficulty and then plow the game like a whoreson.
>> No. 146427
I finally found Metal King Slimes in DQIX! Yay.
>> No. 146430
>>146400
Witcher 1 wasn't actually that hard, since you had the Group Style and almost every sign you had affected an area instead of a single enemy. Witcher 2 you need everything at your disposal to deal with any group larger than 3. And even then you can get unlucky and get crowded and that's pretty much insta-death. And it really tends to throw ridiculous amounts of enemies at you at once (that fucking Nekker cave).
>> No. 146435
I knew Minecraft was popular, but I don't know Knotch had that kind of money

http://kotaku.com/5882961/minecrafts-creator-wants-to-put-up-money-to-make-psychonauts-2-a-reality
>> No. 146436
>>146435
Well, damn, I'll stop giving Notch shit.
>> No. 146440
>>146435
He's made like 4 million sales for $25, so yeah, he's got the cash.
>> No. 146450
>>146436
YUP.
>> No. 146452
>>146435
Watch Notch pull out at the last minute because Tim Schafer said the word "fuck".
>> No. 146469
File 132864498672.png - (15.99KB , 517x151 , 1328637138965.png )
146469
>> No. 146485
>>146469
I would totally play Happy Action Theater if my house wasn't so cramped and if I had a Kinect.

>yfw Psychonauts 2 is a Kinect exclusive
>> No. 146487
>>146435
Notch, if you get this made, I will seriously join the Notch Defense Squad forever.
>> No. 146491
File 132865277421.jpg - (51.15KB , 530x297 , solatorobo922.jpg )
146491
I'm mildly upset that you don't get Waffle's robot from Tail Concerto for beating the game. At least the last boss fight isn't as anticlimactic this time.
>> No. 146506
>>146435
Don't Stop Believing Journey lyricsyoutube thumb
>> No. 146527
► WTF Is... - Snuggletruck ?youtube thumb

Someone made a commercial version of Boat o Cross
>> No. 146528
>>146527
That's... kind of dickish, to swipe it entirely like that.
>> No. 146529
>>146528
I overstate the similarity but uh, as you see the video you'll probably think the same thing.
>> No. 146534
So I've picked back up Apollo Justice, and I'm on the last part of Case 4. Please tell me this becomes epically epic some time soon. So far it's extremely underwhelming, especially because we got to play as Wright but there was no Maya to play off of. The first three had great Case 4s, but nothing will live up to Case 5 of the original DS version.
>> No. 146538
>>146534
No, Case 4 is an incredible disappointment.
>> No. 146541
>>146534
The last case of Edgeworth 1 is even worse.
>> No. 146558
Sonic Generations Tails Mod - …youtube thumb
Hijinks!
>> No. 146561
The highest of jinks.
Sonic Generations Espio Gameplayyoutube thumb
Sonic Generations - Shadow in Crisis Cityyoutube thumb
>> No. 146563
>>146491
This game would be a guilty pleasure for me. It looked good.
>> No. 146627
File 132876457780.png - (640.31KB , 916x894 , 1328755803876.png )
146627
http://www.kickstarter.com/projects/66710809/double-fine-adventure

Double Fine needs $400,000 to make a a new point-and-click adventure game. You, the reader, have money. Give Double Fine your money.

The rewards for backing up the project are:

>$15 +
The finished game in all of its awesome glory on Steam, exclusive access to the PC Beta on Steam, access to the video series, and access the private discussion community.

>$30+
HD download of the documentary series with extras, Digital game soundtrack, and all previous reward tiers.

>$100 +
Original "Double Fine Adventure" poster (suitable for framing) exclusive to the campaign, special thanks in the game’s credits, and all previous reward tiers. (posters will be shipped for free in the US, and for $10 internationally)

>$250 +
"Double Fine Adventure" Poster autographed by Tim Schafer, Ron Gilbert, and the rest of the design team, and all previous reward tiers.

>$1,000 +
Mini portrait of YOU, painted by the game's artist, and all previous reward tiers. (89 of 100 remaining)

>$5,000 +
Larger original painting of art used in the final game, and all previous reward tiers.(7 of 10 remaining)

There's more rewards at Double Fine's official website.
>> No. 146628
>>146627
Already contributed. Also, the YouTube video on the project page on Kickstarter is actually pretty funny.
>> No. 146629
Vigilante 8 2nd offense (PS1) Main Themeyoutube thumb
Man, this game was awesome back in the day.
>> No. 146636
>>146627
Can I pay $5 now, $10 later, and then get $15 reward?
>> No. 146637
File 132876992139.jpg - (52.04KB , 478x569 , 1325487484849.jpg )
146637
>>146627
>$10,000 pledge
>Lunch with Tim Schafer and Ron Gilbert, a tour of the Double Fine offices, and all previous reward tiers. THERE ARE MORE REWARDS but we can't post them here because they're too big! For premium rewards past a $10,000 pledge, see www.doublefine.com
>> No. 146638
>>146627
HELL FUCKING YES
>> No. 146639
>>146636
You don't pay straight away, only when the project ends.
>> No. 146640
>>146627
Watch Notch pay for Psychonauts 2 AND all the sweet loot up to and including Day of the Tentacle.
>> No. 146641
>>146639
I get that, but will it recognize cumulative donations when it considers which rewards I can get.

Although that doesn't matter anymore, because as you pointed out it will be charged at the deadline or not at all, so I just pledge $15 right away.
>> No. 146643
>>146640
http://www.kickstarter.com/profile/1379462386

Unless this just a mimic, he already has.

Also
>already at 76% funding
>donation started less than 7 hours ago

This really got some momentum.
>> No. 146650
>>146643
And now it's at 106%. Oh my.
>> No. 146655
File 132878932925.jpg - (889.92KB , 1920x1080 , witcher2 2012-02-09 11-099.jpg )
146655
So Letho wasn't actually that hard. Since it was 1-on-1 you could just use Yrden all the way through and not get hit once. And it turns out I can actually play it on High Spec, if I use a frame limiter to stop the FPS from jumping all over the place. SO PRETTY!
>> No. 146656
>want to contribute
>don't have a credit card
>no paypal option
Goddammit.
>> No. 146657
>>146558
>>146561
Shoot, I hadn't thought of that at all. I just got the PC version because it was the cheapest.

>>146563
I'm sad to see CyberConnect2 return to being a .hack sweatshop.
>> No. 146659
I like the Darkness 2 and I think the reason why other people are having trouble doing so is that this game ceaselessly shifts between comedy and FPS visceral horror.
>> No. 146660
>>146659
I'm guessing it's mostly because the PC version is a terrible joke of a port.
>> No. 146661
>>146660
Maybe, but seeing as most people who buy this play it on consoles, that can't be the sole issue.
>> No. 146664
>>146627
>Pledge $20,000 or more:
Dinner and BOWLING with Tim Schafer and key members of the dev team.

>Pledge $30,000 or more:
Picture of Ron Gilbert smiling.

>Pledge $35,000 or more:
Undoctored picture of Ron Gilbert smiling.

>Pledge $50,000 or more:
Become an actual character in the game.

>Pledge $150,000 or more:
Tim Schafer (that’s me) will give last four remaining Triangle Boxed Day of the Tentacles, in original shrink-wrap.” (Limit of 1) (Holy crap, what am I thinking? I only have four of those!)

Also, holy shit they're over $600,000 with 33 days left to go! I hope the extra money will be used to make console ports, because my PC is too weak to play games. Double Fine has been pretty friendly with Microsoft lately, so we may get an Xbox 360 port in the future.
>> No. 146666
>>146664
>I hope the extra money will be used to make console ports

They've said as much.

>Additional money means it can appear on more platforms, be translated into more languages, have more music and voice, and an original soundtrack for the documentary, and more!
>> No. 146671
>>146666
My understanding is that a Mac port is first on their priority list, then iOS, then other platforms.

Of course, with the way the buckz keep piling up, I wouldn't be surprised if it ended up on the Amiga.
>> No. 146678
Every dollar sent is like a small prick in the sides of nay saying producers...in my own personal cannon...
>> No. 146687
I'm quickly getting re-addicted to Dragon Quest IX. Man, if they made a Dragon Quest similar to this on the 3DS I'd be all over that.
Tag modes work a lot better with the power of StreetPass.
And I guess maybe online multiplayer.
I never did get to play multiplayer. What's that like, can you just run off and do your own things? Can you advance the host player's plot?
>> No. 146703
File 132882961544.png - (8.03KB , 473x72 , 1328828207794.png )
146703
Oh Tim you fucker.
>> No. 146708
File 132883141325.png - (463.02KB , 1009x426 , 1328831180983.png )
146708
>>146703
>one minute later...
>> No. 146709
>>146703
>>146708
So, when this Kickstarter hits like, 8 million bucks, what happens?
>> No. 146710
>>146708
What could be more recommended Jumpman, do make an account on Kickstarter or register via facebook?
I want to put my 15 bucks as soon as possible.
>> No. 146715
>>146709
At 20 he'll make Psychonauts 2.
>> No. 146745
Is there someplace online where I can get a fake credit card that I can transfer money into from my paypal, or something? I want to give this my money, dammit.
>> No. 146747
>>146745
Do you not have your Paypal connected to a bank? Why not just get a check card? I wouldn't even know how to pay for things without a check card. Do you carry cash or something? Surely you're not still writing checks.
>> No. 146748
>>146747
I'm from the Netherlands. We have something like check cards (basically a plastic card that's linked directly to your bank account) but they're not the same as credit cards.
>> No. 146749
>>146715
HOW DO I SEND TIM SCHAFER MY BANK ACCOUNT. NO, NOT MONEY, I WANT HIM TO HAVE ALL MONEY I HAVE FROM NOW ON TO MAKE THIS HAPPEN.
>> No. 146750
>>146748
But you can use it like a credit card, right? Swipe and put in a pin?

In America we have Check Cards, but they're interchangeable with Debit Cards (I think), which allow you to use them like credit cards but they take directly from your account.
>> No. 146753
>>146750
Ours are backed by Visa and Mastercard though, which might be why they work that way.
>> No. 146756
>>146750
We can swipe and put in a PIN, but it gets deducted directly from our bank accounts. If you don't have enough money in the bank then the transaction will fail.
Credit cards work the same way for us, except... well... it's on credit.
>> No. 146763
http://takeonthegame.com/take-on-helicopters-hinds-announced/#more-2710

I WANT TO MAKE LONG AND PASSIONATE MANLY LOVE TO EVERYONE IN THE CZECH REPUBLIC.
>> No. 146778
Found a copy of Metal Gear Solid Peace Walker. Jesus Christ these controls hurt my soul.
>> No. 146794
http://www.joystiq.com/2012/02/10/blizzard-taking-valve-to-court-over-dota-trademark/ And the pointless courtcase award goes to..

But seriously, what is your opinion on this?

Why bother, Blizzard? It's just a name. A name you don't own, legally. Not yet, at least. And, even if you do win, all Valve will need to do is come up with a new name. I'd hope they'd rename it "Dawn of the Asmodeans" or something to keep the acronym. Either way, the gameplay of DOTA is what really matters. So, really, why bother even bringing this up?
>> No. 146814
>>146794
Blizzard can see its death or the end of its relivence in the ActivisionBlizzard partnership and as a company when the last numbers of WoW die out. D3 is still in dev hell, the only real game that they have in the confirmed pipeline is another MMO called titan that wont last long if it has nothing to do with the only established blizzard franchises. So Blizzard realized how much of a middleman its become and is doing the only tactic a middleman knows in the attempt to grab onto any further ideas it possibly can.
>> No. 146851
File 132892617920.png - (334.51KB , 640x739 , 1317798532630.png )
146851
>>146778
>Finally get used to to the goddamn controls
>All these fucking boss battles
>"OH YOU'RE PLAYING ALONE? ENJOY GETTING YOUR ASS HANDED TO YOU BECAUSE WE DIDN'T BOTHER TO BALANCE THIS SHIT FOR SINGLE PLAYER."
>> No. 146854
File 132892762837.jpg - (348.80KB , 750x787 , orushibu_doom.jpg )
146854
>>146851
That doesn't sound familiar at all.
>> No. 146867
>>146851
I feel ya, the ad-hoc bullshit makes it worse.
>> No. 146890
>>146867
Once again, Japan has no fucking clue how the rest of the world works when it comes to multiplayer.

But I did just find Hideo Kojima randomly hiding in the back of a truck and he joined Outer Heaven. That was... weird.
>> No. 146892
You know, my brother and I have been replaying Grandia for the first time since we were little kids and... people talk about the terrible, terrible voice acting in this game but it's not THAT BAD. I mean, it's a little stilted sometimes but the voices themselves are really nice? They're fitting for the characters.

also by the way you guys Grandia is still really fucking good
>> No. 146905
Dear Esther - Official Traileryoutube thumb

Three days.
>> No. 146911
>>146892
Its only at certain points that the voices are truely atrocious, and as always you can just mute it and be fine. It was also one of the early JRPGS that can be broken very easily if you grind a bit.
>> No. 146917
http://games.yahoo.com/blogs/plugged-in/5-video-game-franchises-break-192537661.html

Oh Yahoo, why are you so terrible?
>> No. 146918
http://www.vidyagaemawards.com/
This thing is live as we speak.
Ahahahahaha, oh /v/.
>> No. 146928
>>146918
>Bastion & Portal 2 win everything
>> No. 146930
That was ace. Mostly.
>> No. 146932
>>146911
Really? Howso? My brother's certainly having an easy time of it, for the most part, though I don't think he has a grasp on how the spell/skill system works EXACTLY (he's not really the dorky type, he's playing it for nostalgia sake)
>> No. 146935
File 13290112711.jpg - (64.24KB , 590x265 , 1315964336424.jpg )
146935
I love how /v/ is mad that this proves that they aren't so different from reddit after all. It's glorious.
>> No. 146938
>>146932
Grandia is one of the only games where training in different weapons and magic - by just keep using swords, maces, different elemental spells, etc. - can turn into individual stat gains. So all you need to do is know how to grind out skill point to turn your characters into beasts, with Justin in particular being the easiest to break.
>> No. 146940
Man, I wish this was available for PC.
Classic Game Room - MARVEL PIN…youtube thumb
DEM PINBALLS
>> No. 146945
>>146917
>Like a skater who can't stop trying to nail an impossible trick, the series started pushing the 'extreme' part over the gameplay part, but it didn't truly jump the rail until 2009's dismal Tony Hawk Ride and its crummy skateboard game controller.

What, not Tony hawk American Wasteland, the game so fucking buggy you can't ride for twenty minutes without either making your ride invisible or glitching into the geometry?
>> No. 146957
>>146945

I actually thought Proving Ground was a damn decent game, and excellent apology for American Wasteland and Underground 2, which were generally fucking stupid.
>> No. 146964
>>146945
I played the hell out of American Wasteland and I never noticed anything like that, it was fun.
>> No. 146968
>>146964

The most fun example I can remember was that if you unplugged your controller while doing a manual on a bike, the bike would vanish and stay invisible until you crashed.

That's obviously a pretty minor case but there was all kinds of physics and graphical glitches.
>> No. 146981
Is it just me, or is Steam's website down?
>> No. 146983
>>146981
Steam in general is down.
>> No. 146991
>>146983
Any new about that?
I'm starting to get a little worried.
>> No. 146996
Goddamn, I'm trying to get the first red ring star in City Escape Act 2, but I'm about to just give up on it. For a game so well put together, there are some really shitty placement choices when it comes to these things.
>> No. 146998
>>146991
It's back now.
>> No. 147002
http://spoonyexperiment.com/2012/01/31/ultima-8-pagan/

Next one is the grudge match.
>> No. 147003
>>146996
Just keep refining your snowboard skills.
That ability to sidestep while snowboarding will be yours someday.
>> No. 147015
OK, so I've been watching some Quake 3 jumping videos and that gave me an idea.

A Portal multiplayer mod.
- Left click, bullets to damage enemy players. Basic assault rifle.
- Right click, energy ball that you can use to "rocket jump" or damage enemy players. Maybe it would do less or no damage to self. Red team would have red projectiles, Blue team would have blue one.
- Hold shift and left or right click to open portals.
- Yellow and Orange portals for yourself, Red portals for allies if you're on red team.
- Light Blue and Purple for yourself, Dark Blue for allies if you're on blue team.
- All enemy player portals are just Red or Blue.
>> No. 147035
So, wait.

If I bought and owned a Steam videogame that was PC exclusive, and they just now made it both PC-and-Mac installable, do I have to re-buy it to get the Mac compatibility?

Because if so, maaaaaaaan.
>> No. 147036
>>147035
I don't think so, because I'm pretty sure when I was using that Mac for a while I saw Psychonauts as available for download, and I bought that before the Mac version was out. But I can't swear to that.
>> No. 147037
>>147036
Might be conditional? Three of the GTA games are now Mac compatible, and I own them, but they're inaccessible to me on my Mac.

Hopefully it just hasn't updated yet?
>> No. 147038
>>147015
I've thought about this too, actually, only instead of bullets, the players get a hard light bridge about the size of one portal to defend their teammate against enemy attacks.

Two teams of two. Only big mode I've thought of so far is the Aperture Science Competitive Testing Initiative Velocity and Acceleration Experiment (or, Capture the Cube.)

Two buttons, two identical tracks separated by a glass wall, but only one companion cube. One teammate has to run through the course while the other either tries to trip the other team into Portal-based traps or protect their teammate from the other team's traps. Whoever completes the test wins.

Also, with more people playing, maybe there'd be more of a demand for hats.
>> No. 147040
File 132917457719.jpg - (870.20KB , 1920x1080 , witcher2 sunset.jpg )
147040
I discovered the H button. There are now about 200 Witcher 2 screenshots on my HDD. Someone help me.
>> No. 147054
Why do we refer to static preprogrammed responses as "AI" in video games?
>> No. 147055
>NASL Sunday Showmatch between IdrA and Alive
>IdrA dies twice to early pressure
>Goes into full rage mode, 6pools the last two games, deliberately throwing the series
>Doesn't GG even once
>Even the casters are disappointed

Jesus, IdrA, way to be.
>> No. 147058
>>147054
Because it provides the illusion of intelligence.
A false or artificial type of intelligence if you will.
>> No. 147059
The problem with the final boss in Sonic Generations is the scale is way too big. It encourages you to boost the whole time, but when you go that fast, by the time the rings are large enough to coming, you would have to already be there.
It's all just one "lol in 3D" moment.
>> No. 147060
>>147054
Because AI is shorter than programmed computer response patterns.

Plus, the accuracy of the term it debatable because it does not specific what aspect to be "artificial". It is not artificially-created intelligence, but it is an artificial stand-in for intelligence. Like the difference between genetically engineered grass and astroturf.

Maybe "simulated intelligence" and "synthetic intelligence" would be more precise names.
>> No. 147064
>>146918
While I can think of more deserving winners and nominees in each category (Rayman Origins and Dark Souls not even nominated for best aesthetics? wat?) I'm sort of OK wih almost all of the winners and can see the point. What I'm not OK with is Valve getting Publisher and Dev of the Year for making a few new hats in TF2 and promoting cross-platform gaming. While Steam might not be quite as intrusive as Origin, it's still a pretty hefty piece of DRM and everyone also seems to have forgotten shit like the day 1 DLC in Portal 2.
>> No. 147066
>>147064
What day one dlc are you talking about?
>> No. 147073
>>147066
The only "DLC" for Portal 2 that was out on day 1 was the cosmetic items.

And yeah Steam is DRM, but it's a lot better than the overwhelming majority of DRM out there, not just origin. Plus it actually has benefits for the users like talking to friends, organizing your games and ways to easily obtain games for low prices.
>> No. 147074
TWISTED METAL!
Better now be out this month on sweden, I can't aford it...
Looks awsome by the way and the beta was fun even if I lost intrest do to lack of other map and other game.
>> No. 147080
>>147073
Why people count that as a dlc?
It was already incorporated into the game, and there are even drops of said cosmetic items. And anyways, any kind of dlc Valve does is alwayss free. See: L4D maps on L4D2, that HUGE update for Half Life 2 and TF2.
>> No. 147091
File 132925609745.jpg - (180.98KB , 1000x562 , 1329247140453.jpg )
147091
Here's some screenshots of Sonic the Hedgehog 4: Episode 2. Here's what the screenshots have revealed:

>New Graphics engine
>Sonic and Tails actually working together
>Sonic 2 bonus stages
>Metal Sonic
>> No. 147092
File 132925617163.jpg - (170.92KB , 1000x562 , 1329247249324.jpg )
147092
>>147091
>> No. 147094
File 132925624355.jpg - (151.17KB , 1000x562 , sonic-69s-tails.jpg )
147094
>>147092
>> No. 147097
>>147094

I see they've been inspired by Sonic In Search For Love!
>> No. 147101
>>147091
I WANT TO BELIEVE.
>> No. 147104
New trailer for Kingdom Hearts 3D

More Tron footage. Also, dat Frollo boss fight.

Kingdom Hearts 3D Special Trai…youtube thumb
>> No. 147122
>>147091
>>147092
>>147094
That actually looks pretty neat. Hopefully they took a few cues from Sonic Generations.

>>147104
I'm actually temped to preorder that. Sure, KH is a hot mess of terrible, mindless plot, but if they've managed to actually refine the gameplay I'd love to give it another shot. Plus, having Jeff Bridges talking about whatever happy horseshit heart of the cards crap they're pushing in this game would be great.
>> No. 147128
>>147104
>>147122
Can someone explain to a non-KH fan what any of that just was? Because it was long, had that really annoying screen effect, and made no sense, Japanese notwithstanding (that last bits sounds off grammatically).
>> No. 147133
>>147104
It looks like Kingdom Hearts+Viva Pinata.
>> No. 147139
>>147128
Sora and Riku are taking their final exam to become Keyblade Masters, which involves Inception style crap where they travel into various sleeping worlds that didn't come back all the way from the end of the first game. They have to wake up these worlds, battling Dream Eaters, creatures that create nightmares (some of which can also serve as Pokemon style sidekicks), along the way as well as fight their own demons like the various forms Xehanort has taken over the course of the series.

Also, the Organization 13 dudes are back to full form after the events of 2 as killing the matching Heartless and Nobody brings back the original person.
>> No. 147148
>>147139
>Also, the Organization 13 dudes are back to full form after the events of 2 as killing the matching Heartless and Nobody brings back the original person.

(╯°□°)╯︵ ┻━┻
>> No. 147151
>>147139
>Also, the Organization 13 dudes are back to full form after the events of 2 as killing the matching Heartless and Nobody brings back the original person.
It's official. KH is now officially too loony for me. I thought I had a sky high tolerance for this shit, but the sure as hell have overcome it.
>> No. 147156
>>147151
Death plus death equals life.
>> No. 147158
>>147139
But what is the distance from which they drop dream?
>> No. 147161
>>147151
I thought the big deal about keyblades was that they released the hearts and shit from whatever they whacked thoroughly enough?
>> No. 147165
File 132929881061.gif - (460.45KB , 499x281 , HIGH FUCKIN FIVE.gif )
147165
man who even gives a fuck you guys MORE TRON
>> No. 147167
File 132930803221.png - (541.80KB , 858x509 , 1329239218943.png )
147167
>>147165
I'm actually surprise at how close they look to the real deal.
>> No. 147169
Soo... thoughts on the Syndicate demo?

As a fan of the original, I feel guilty about enjoying this thing as much as I do.
>> No. 147171
File 132931049762.jpg - (954.32KB , 1920x1080 , witcher2 2012-02-15 00-32-20-729.jpg )
147171
Holy shit, this quest! This quest! Jesus Christ! My balls grew to ten times their size!
>> No. 147176
File 132931373136.jpg - (50.02KB , 316x442 , 1322160404189.jpg )
147176
goddamnit reach

Now, if the game becomes a lock out, there are even less options than before when dealing with an overpowered enemy.

I'd take some good old equipment any day over these dumb fucking armor abilities.

I'd also like it if 343 actually put some vareity into the maps they use. Every other fucking level it's Hemorrhage hemorrhage homorrhage IT'S FUCKING FORGE WORLD YOU FUCKS. PUT SOME OTHER SHIT IN THERE. AND BRING BACK VEHICULAR COUNTERS. 50-1 should not be an average team score for anyone who get a hold of a banshee. That's just fucking bullshit.
>> No. 147179
>>147158
Probably refers to the jumping down into dream worlds worlds instead of ship stuff this time.
>> No. 147181
File 132931692915.jpg - (129.96KB , 640x480 , 936full-the-mystery-of-the-wax-museum-screenshot.jpg )
147181
I shit you not, this is the actual story of why Alex Mercer is a bad guy now.

After New York almost got blown up, Mercer traveled the world looking for reasons not to hate humanity and to rejoin it.

So, in the most stunning display of common sense, he decides Africa (Just to prove how ignorant this comic is, where he goes is literally listed as AFRICA) not the good parts of Africa either, (not that the writer acknowledges Africa has any of those or that it's not a huge blob of under developed third world.) but the most war torn and under developed areas, would be THE PERFECT PLACE TO FIND THE VERY BEST IN PEOPLE AND RESTORE HIS FAITH IN HUMANITY.

Then, upon the shocking that people aren't holding hands and skipping through daises he arrives at the conclusion of every 13 year old goth that HUMANITY IS SELFISH!

So yeah, the Prototype 2 comics be made by ignint ass motherfucking white folk.
>> No. 147182
>>147181
That is stupid, very stupid.

I'm glad I decided not to buy it.

>>And he's gonna get taken down by a black man in this game, RASSISM??
>> No. 147183
File 132931880814.jpg - (87.04KB , 500x333 , 2412465230_b12be842ce.jpg )
147183
>>147182
>>And he's gonna get taken down by a black man in this game, RASSISM??

There is gonna be SO MUCH of that coming down the pipe, after all, this is only the first of 4 issues!
>> No. 147190
File 13293338872.jpg - (195.21KB , 640x427 , ralph13.jpg )
147190
So, Zangief, Bowser and what appears to be Robotnik are all confirmed for Disney's Wreck-It Ralph.

Take my money Disney.
>> No. 147191
>>147181
Couldn't they justify his immorality by bringing up, oh, I dunno, the shit he did before getting superpowers, or the thousands of people he killed afterwards?
>> No. 147192
File 132933619298.png - (159.06KB , 750x455 , T_Heller_2.png )
147192
>>147191
You mean his paranoid schizophrenia that caused him to launch a Terrorist Attack that destroyed the city and his complete lack of any reaction to massacring millions in the name of revenge?

Nah that dumb, why would somebody who did all that be a bad guy? clearly this is Africa's fault for not being lollipops and rainbows that exemplify the best in humanity. Clearly, like Africa, Humanity is selfish.
>> No. 147194
It should be noted that Alex Mercer who released the virus is not the same as Alex Mercer the player character. As for him killing millions, it was a truly bizarre disconnect in the same the cutscenes and such portray him and the fact that every player at some point grabs a truck and just runs down the sidewalk pretending to be the world's most agile bulldozer.

Prototype 2 is probably going to end up being the same thing so I'm really not sure why they're even bothering with Heller.
>> No. 147195
>>147190
This is gonna be the BEST MOVIE EVER
>> No. 147205
File 132935218891.jpg - (30.03KB , 600x237 , sms2.jpg )
147205
>Shootmania
>Red lasers
>Blue lasers
>> No. 147206
>>147091
Working together? What, like, Advance 3 working together?
>> No. 147240
[Falk Demo Reel] Rooftop Run -…youtube thumb
>> No. 147248
File 132939283010.gif - (284.48KB , 150x150 , excellent.gif )
147248
Oh boy oh boy

Runic Games Dev Minute for February 10, 2012youtube thumb

Compare with shit like this

Firefall Dev Diary - February 2012youtube thumb
>> No. 147250
>>147248
Double Fine Adventure! // Update #1youtube thumb

Update for the Double Fine Project
>> No. 147251
>>147250
Not in Chinese, Korean, and Japanese?

Clearly they need more of my money.
>> No. 147269
File 132942352329.png - (834.72KB , 1280x800 , 1326822132090.png )
147269
I haven't been this pissed off since Halo 2.

I've sunk a little bit more time into Reach since the crowds on MW2 and Halo3 are swiftly dwindling. And I'm forced to wonder again at the design decisions in the game.

The armor abilities feel a lot like the maps; disjointed and unflowing, half finished. In a strange way, they've made the game highly uneven, having reduced defensive options. Equipment was nearly 100% defensive in Halo 3, and it wasn't nearly as sought after as the power weapons. This meant that even if the other team controlled all the weapons and vehicles, you still had defensive options that could stop or confuse a tank.

Now, it doesn't even feel like there's enough ammo on a given map to put up a fight if you're on the ropes. Armor Lock is a selfish and inferior option to a bubble shield, especially since the ghost and the revenant generally see you about to pop and lock. The rocket launcher will only lock onto flying vehicles (which isn't much use now that banshee fliers have learned they can loop-de-loop nearly constantly without having to hold their breath), and god knows I see the spartan laser in maybe 1 out of every 15 maps. The sniper may be anti-vehicular now, but it still takes a clip or two to drop a vehicle, and that's if they don't duck out of your line of fire and recharge their shields. And the plasma pistol and plasma launcher are all but worthless now.

Speaking of maps, hey Hemmorrhage is still all anyone will play because it's still the only interesting BTB map that 343 has put up! It's also one of the maps that suffers the most from ALL THESE PROBLEMS. So much for leveraging that massive community of wonderful mapmakers 343!

I swear, it's like they only listened to the bungie forums on this one. Add reticule bloom to the DMR because of unending complaints of how unfair and accurate the Battle Rifle is? TITLE UPDATE NOW WITH 15% LESS RETICULE BLOOM. Because they're still listening to the forums and apparently anyone who was good with a BR before doesn't need that much practice to get obscenely accurate with a DMR.

Between this and Modern Warfare 3 I am nearly ready to give up on consoles wholesale. If this is what the masses want then kill me now because I don't want to live on this planet anymore.
>> No. 147275
>>147195
Getting a closer look at that picture with the actual issue, that's fucking Dr. Wily right there to the left of Bowser.

I'm wondering if they'll give us the first trailer with John Carter or if they're waiting for E3 to start the promo campaign
>> No. 147300
I saw my first Vita in public today. The guy was playing Super Stardust.
>> No. 147339
Since the card I've used before is now "invalid" in some way.
>> No. 147352
>cant find Tales of the Abyss 3D anywhere
It's like the town has an aversion to Jrpgs or something.
>> No. 147357
File 132951213160.png - (42.05KB , 239x280 , Run.png )
147357
>>147352
They know.

Run, Nope.
>> No. 147386
>Finally finishing Bastion

Damn, that was a good ending.
>> No. 147387
File 132954514714.jpg - (41.37KB , 350x276 , 82715[1].jpg )
147387
Bethesda finally admits what we've known all along: these really are the same game.
>> No. 147391
Is the Steam/PC version of Alan Wake worth it?
>> No. 147395
>>147386
Which one did you pick? I'm curious as I just finished yesterday, I saved Zulf and used the evacuation function
>> No. 147396
Hmm, I got two more invitations for Super MNC, and already gave one.
Who wants one?
>> No. 147397
>>147396
sure why not?
>> No. 147398
>>147395

Same. I wavered a bit on saving Zulf, but in the end I couldn't just let him bleed out. And at the end of the day, I couldn't escape the thought that if I turned back the clock, it would all just happen over again. Clinging to the past wouldn't solve anything; We had to look to the future and see what it might offer us.
>> No. 147418
File 132961931445.png - (1.28MB , 1440x900 , TakeOnHDemo 2012-02-18 16-39-54-73.png )
147418
So, if you enjoyed games like Pilotwings 64, Take On Helicopters is a nice step up. It possesses a respectably realistic flight model, but one that is also scalable to meet the needs of new players.

there's a fuckhueg demo on Steam I've been playing around with a lot.
>> No. 147420
File 132962001070.png - (130.07KB , 297x424 , 1329336056840.png )
147420
>no one even remembers Katawa Shoujo anymore
>> No. 147422
>>147420
Yeah its done, people reached 100% completion and the group disbanded. It's over.
>> No. 147426
>>147420
Oh come now, its thread is only on the second page. KS is hardly forgotten. Hell, I haven't gotten through every route yet. Considering how long it took to be completed, I figure I should savor it.
Now Terraria, that's a game everyone's forgotten about.
>> No. 147431
File 132962566574.png - (83.52KB , 427x446 , 1329215222660.png )
147431
>>147420
>implying i dont soend every waking hour in /vg/ in the general
>implying i would let our thread turn into that
>implying i dont /want/ to post here
>> No. 147442
Dear XCom - Terrors from the Deep,

Please go fuck yourself with a rusty pitchfork. You had the last enemy AI on the fucking camp inside a deathtrap for an entire game, and then reaction shot 4 dudes who had to go in and kill him because we used up all the grenades blowing up everything else. You cheap ass mother fucker I am going to delete you from my harddrive.
>> No. 147446
File 132963998632.gif - (565.83KB , 360x359 , FUUUCK.gif )
147446
WHAT

ソニックワールドアド…youtube thumb

ソニックワールドアド…youtube thumb
>> No. 147461
>>147446
Yes, that would be KAKAPI. He breaks Sonic games into tiny pieces and then makes them cry.
>> No. 147476
>>147397
All right, add me and it's yours.
>> No. 147490
>>147446
gottagofast
>> No. 147492
>>147446
Holy fuck, he goes so fast he breaks the game. Runs on air and arrives in places before the models can load. Reminds me of the times in the Genesis era where you'd get Sonic moving so fast that he'd fly off the screen (usually making you die as you have no idea what to avoid, but still fun).

THIS IS HOW A SONIC GAME SHOULD ALWAYS BE.
>> No. 147494
>>147492
No it is not, that is best left as possible tricks people can pull off to screw around. When you willingly try to put goes to fast to think or see in the game you get the speed zones from 06.
>> No. 147495
>>147494
No, I'm saying people should be allowed to. if you need to take it slow, you take it slow, but if you can balls-out like the guy on Youtube, the game shouldn't hinder that (though I'd prefer it if the game wouldn't break so horribly when you do so.)
>> No. 147499
>>147446
Hot damn, those were cool.

I beat Sonic Generations. The final boss fight was alright, but nothing really impressive. It was more annoying that I had to keep my rings from running out. Still, I loved getting the Chaos Emeralds in this game.
>> No. 147501
Dear BioWare--

please do not attempt another "moving" trailer for your futuristic space shootan gaem ever again. You're not Bungie. You're not even Epic Games. You're just bad at it.

Thnx,
a fan rolling her eyes

ps the armsword thing is still pretty cool tho
>> No. 147503
>>147501
PS. This is the third game of a EA series, you don't really need advertisement for the game at this point. What you need is for the game to be at least half as open as it feels in the trailer and not cluttered ruins you stole from Fallout.
>> No. 147507
>>147503
Now that's just not true.

You can EXPLORE Fallout ruins.
>> No. 147513
>>147507
yep several floors deep in some cases. Instead of just one area type structure.
>> No. 147540
File 13297804751.jpg - (50.47KB , 616x353 , capsule_616x353.jpg )
147540
>This fucking game.

God damn I wish I was high. Otherwise, it's amazing.
>> No. 147541
>>147540
Ok, what the fuck is this? I played it a long time ago when it was still a HL2 mod, and walked around aimlessly not knowing what to do. I realize the story is told when you go in certain areas, but I circled the whole damn map and nothing happened.
>> No. 147543
File 13297825519.jpg - (329.10KB , 1680x1050 , esther0005.jpg )
147543
>>147541
It's just that, you walk around the island and listen to the guy tell the story. I felt the game was fairly obvious about where it wanted me to go, but they may have changed a lot of things from the earlier incarnation.
>> No. 147547
>>147540
Watched a vid of this, it looks amazing, and left me captivated. Pretty much no way I can't buy it now.
>> No. 147585
So has anyone played Alan Wake's American Nightmare yet?
>> No. 147591
File 132982203652.png - (436.60KB , 388x545 , woah shit.png )
147591
>skipped just cause 2 during the steam christmas sale
>it's today's daily deal, think i'll grab it this time
>play for a bit
>"discovered 2 of 368 locations"

this game is pretty big huh
>> No. 147592
WHAT!!! A Humble Bundle happened and I didn't get an email!!!
>> No. 147593
Extended Tim Schafer Interview - Up At Noonyoutube thumb
>> No. 147595
Okay, there is a point where a person's physical prowess simply ends. I have reached that point. Good job, Super Meat Boy. I will never beat you.
>> No. 147628
File 132986313833.jpg - (20.29KB , 500x280 , 10961-3.jpg )
147628
>>147595
>mfw I beat every level with an A+ ranking and have all bandaids, characters, and secrets
>> No. 147657
Real Life Goldeneye 64youtube thumb
>> No. 147658
>Alan Wake's ending

Patrick Star - I Don't Get Ityoutube thumb
>> No. 147659
Paid $100 for a ticket to the Zelda Symphony. I have no one to go with and no suit to wear.

So ronry, yet so hype.
>> No. 147660
MegaMan Unlimited Traileryoutube thumb Seems like the best place to post this. Why can't this be a legitimate game by Capcom?
>> No. 147662
>>147660
Because capcom is tired of the franchise and wants to kill it.
>> No. 147664
>>147660
If Hammer Man's power isn't Magical Shoes I am 100% against this project.
>> No. 147666
>>147660
Ok, what is it about Megaman that screams "stay in 8-bit forever"? Yes, Megaman 9 was nostalgic, but that nostalgic feeling goes away when it's been repeated twice over. And, hello, PLOT? Say what you will about the NES games, but Megaman 3 and beyond have a plot. Megaman 9, 10, and Unlimited have no plot whatsoever. Megaman doesn't NEED a plot, but completely removing it isn't the answer, especially when almost every game has one. And by making the plot more ridiculously stupid every time, with NOBODY having the sense to just say "FUCK YOU, WILY, WE KNOW IT'S YOU", you're thinning out whatever ties the Classic series still has to the X series.

Oh, and Capcom is going to Cease-and-Desist this like a motherfucker.

>>147657
Am I the only one who doesn't like this kind of LP commentary? Where the guy blatantly censors his speech instead of talking about what's on his mind? Saying "fuck" in every sentence isn't very entertaining, I admit, but neither is PC bullshit. I get why he did it, though, for the potential backfire from wherever he was shooting at, but still, even in normal LPs I see this type of commentary way too often. It's boring, and embarassing.
>> No. 147684
The Tester in a nutshell 3 - Worth the Weightyoutube thumb
oh my god they actually kicked Egoraptor off hahaha
ENJOY YOUR PLUMMETING VIEWERSHIP
>> No. 147698
For a game that got its rep for being able to dick around in it so much, Just Cause 2 seems to be VERY insistent that you don't even think about dicking around. I just want to do anything without getting the entire military on my ass for looking cross, fuckdammit.
>> No. 147702
File 132993919388.gif - (3.17MB , 300x231 , 14wb0ba.gif )
147702
http://andriasang.com/con02c/etrian_odyssey_iv_screens/

>FOEs in 3D
>> No. 147708
Oh hey, Nintendo and Xseed are bringing The Last Story to North America. Neato.
http://kotaku.com/5887245/nintendo-bringing-the-last-story--to-north-america
>> No. 147732
>>147708
I guess the raindrops won then, was there any other game they wanted besides this and Xenoblade?
>> No. 147735
>>147732
Pandora's Tower. But Xenoblade and Last Story were the ones that I was more concerned about. I don't know anything about Pandora's Tower.
>> No. 147737
>>147735
Acording to Wikipedia Europe's getting that game April 13th of this year so it may hit stateside if its good over there.
>> No. 147740
>>147735
>>147737
Pandora's Tower: Official Gameplay Traileryoutube thumb

And according to this video it seems to be the goofiest out of the three. Not to mention I'm wondering PT’s soundtrack apes old opera with how similar the song in this trailer sounds to several other famous works at certain points.
>> No. 147757
Is it bad that I want to preorder Tales of Graces from gamestop becuase that is the only way to get costume DLC that won't show up anywhere else?
>> No. 147808
>>147684
How do you teach someone to throw a melon?
>> No. 147813
>>147757
>Costumes

Mo-ther fucker. They know my one weakness.
>> No. 147819
>>147813
Yeah, exlusive "the only way to get these is to preorder through us" costumes. Same thing they did in japan with another store so I can't wait for it to go on PSN.
>> No. 147820
>>147757

The one with Sophie dressed as Rutee? I'll pass.
>> No. 147821
>>147698

The dick-around potential increases exponentially as you pick up health and weapons upgrades and master parasailing.
>> No. 147823
>>147820
Costumes for Asbel, Sophie, and Richard and possibly some of the other stuff like the dot hack suit. It already sucks that I have to buy Xenoblade from them because its cheaper at an brick-n-morter then online shipping from nintendo, Gamestop better not be holding all my RPGs for ransom.
>> No. 147839
>>147821
I just started a new game at lower difficulty. The story missions become insultingly easy, but dicking around is actually possible now. And it's soooo much more fun.
>get mission to assassinate guy by any means possible
>snipe him with a jumbo jet
Soooo much more fun!
>> No. 147840
It’s sad that I can't get interested in Farcry 3 because of Ubisoft. It seems like an interesting take of a talentless whitey having to survive a hostile crazy island.
>> No. 147870
Well I off too the local gaming convention Calcon, see ya again on Sunday.
>> No. 147890
File 13300941509.jpg - (507.13KB , 1280x960 , beat-02.jpg )
147890
http://videogamewriters.com/beat-is-back-in-jet-grind-radio-psn-and-xbla-re-release-39866/

>Sega of America has just posted a short teaser trailer that, while not providing very much information, is pretty explicit in its message: the Dreamcast classic Jet Grind Radio is coming to the Playstation Network and Xbox Live Arcade. Though it’s still just a teaser trailer, the music and loading logo shown at the end make it very clear that the answer to Sega’s question “Guess who’s back?” is the one and only Beat.

>Jet Grind Radio has long been requested as the next Dreamcast title to hit the PSN and XBLA, and it seems fans have gotten their wish. Undoubtedly this release will feature HD enhancement and trophy support just like Sega’s other Dreamcast rereleases, making this a true revival of the hip hop classic.
>> No. 147945
File 133012411312.jpg - (212.98KB , 768x672 , Super Adapter.jpg )
147945
>>147666
Because people really didn't like the higher bit Megamen.
That's why people make 8-bit Hacks of them.
Let's Play 8-Bit Mega Man 7! (Part 1)youtube thumb
>> No. 147947
>>147945
That doesn't mean they can't work in higher quality graphics though. MM7 and MM8 shouldn't have to cause a downgraded forced "nostalgia" factor for everyone.

Just look at MMX. Why can't we have something like that? Either 16-bit or the PSX versions are good examples. Just change the sprite a bit, and there you go.
>> No. 147955
>>147947

It's not nostalgie factor, actually.

Have you tried playing MM7 and 8?

It's balls as fuck, sloooooooooowwwwww~~~~

I mean really, The walk MM7 animation takes too long to change from walking, to jumping, to shooting. Meanwhile, the enemies don't take all that much to change from "idle" to hostile"

And don't even think about justifying MM8...did you ever wonder why the snow stage with the "JUMP JUMP SLIDE SLIDE" is hard?

Same deal. Too many frames.



The X series get away with it, because EVERYTHING'S SLOW in that game...I'd like to think that they learned from their mistakes the first time they made from MM7 and MM&B
>> No. 147968
>>147955
... Megaman X came out two years before Megaman 7.
>> No. 147969
http://www.moddb.com/mods/cry-of-fear

NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE
>> No. 147971
>>147968

And the SNES X games are probably the best Mega Man games of the lot. The viewpoint is zoomed in enough to give more detail, without X taking up a fourth of the screen, and the new additions like dashing and upgrades add a lot to the formula. I take it we've all seen that Sequelitis by now?
>> No. 147974
>>147971
You can whip diagonally.
>> No. 147977
http://youtu.be/VBY1bkgPiJc

>BORDERLANDS 2? YES
>OLD FACES? HELL YES
>NEW CHARACTERS? HELL FUCKING YES
>THAT FUCKING DROP? HOLY FUCKING HELL YESSSSSSSSSSSS
>> No. 148032
>next Pokemon games announced
>It's Pokemon B/W 2
>Not Gray
>Not made for the 3DS
>Probably going to have the same fucking sprite-based models that aren't even high quality
Fuck you so much, Nintendo
>> No. 148033
>>148032
Keep that in /pkmn/
>> No. 148039
>>148033
My rage was such that it could not be contained by one board alone.
>> No. 148048
Kid Icarus Uprising - Multiplayer Traileryoutube thumb
Ooh.
>> No. 148067
Going from Just Cause 2 to DE: Human Revolution is a fairly terrible idea. I know it's not a bad game, but I'm bored out of my fucking skull.
>> No. 148068
>>148048
It's like a mix of Air Ride's City thing and Smash Bros.

Neat.
>> No. 148079
>>148048
That actually looks really fun.
>>148068
And now I have to go find Kirby's Air Ride because I fucking love that game.
>> No. 148080
>Playing Tales of the Abyss
>A bit after the whole Akzeriuth thing
So when does everyone stop being a hateable prick?
>> No. 148082
File 13302916877.jpg - (93.38KB , 624x450 , bitchfight.jpg )
148082
>>148080

Don't look at me. This is more Nurse's thing.
>> No. 148083
>>148080
Nobody but Guy ever gets there. Jade is also an exception in that he's a prick but it makes him awesome instead of annoying like it does everyone else.
>> No. 148084
>>148080
They stop being hateable pretty soon, but they never stop being pricks.
>> No. 148169
File 13303664819.jpg - (278.93KB , 1920x1080 , 2012-02-27_00003.jpg )
148169
THAT FUCKING PSYCHIC TURRET!!! HJARGGLLLBBLRRLRL!!!
>> No. 148178
File 133037176293.jpg - (644.26KB , 2108x1463 , UBmMB.jpg )
148178
Rev up those morphogenetic fields
>> No. 148205
>>148169
It's quite confusing how the thing is all that's capable of spotting you while you're crouching and on a different floor.
>> No. 148234
I think I might take Risk a bit too seriously. I just gave a 4 minute oration on the crimes a guy I was playing with had committed against me, and how all of his people would be punished for the mistakes of a single ruler, before wiping him off the map.
>> No. 148242
File 133043607192.jpg - (47.54KB , 580x426 , ngbbs492060c86e39f.jpg )
148242
>make a perfect run of Rooftop Run in Sonic Generations
>be super proud of self
>see speedrun of some Japanese dude
>he's more than 20s faster than me
>> No. 148243
File 133043659547.jpg - (69.86KB , 320x480 , schoolgirl Crimrose.jpg )
148243
http://angel.crimrose.jp/

Hey, remember Cosmic Break? Well...
>> No. 148269
>>148048
>>148068
>>148079
Yeah, they have/had that video up on the eShop after the last Nintendo thing. I'm really liking the look of that gameplay.
>> No. 148278
File 133046501156.jpg - (372.78KB , 1914x1076 , SMNC_PAX_Screen04.jpg )
148278
Oh hey, what's this email I hadn't checked yet? Shoot, it's been in my inbox two months, don't know how I missed it...
>Super Monday Night Combat invitational
Whoa, what?
>check out trailer footage
>new pros
>Pit Girl is now in on the action as Combat Girl
Hell yeah!
>go to sign up for beta
>"You'll receive an email when the Super MNC becomes available."
Let me in now, dammit. :I
>> No. 148312
>>148278

Reduced emphasis on provpro combat has made it much less fun for me. I wanted to love it, instead I just sort of like it but probably will never really play it because it's TOO much like DotA now for my taste.
>> No. 148395
File 13305869366.jpg - (24.20KB , 400x300 , Megaman X Controller.jpg )
148395
Darn it, I just remembered how much I really wanted this controller and how I never got it and now it's like it never existed.
>> No. 148400
>>148395
Oh what. I wasn't even aware of this controller's existence until now. I would've killed for this controller.

And I still will.
>> No. 148409
Why is there a Rayman Origins demo in my steam library that won't fucking uninstall?
>> No. 148520
So Devil Summoner 2 got released. Anyone got to fighting aliens and demons in tokyo yet?
>> No. 148564
Vampire: The Masquerade - Bloodlines is once again 5 dollars on steam.
>> No. 148684
Jet Set Radio HD 2012 Traileryoutube thumb
>> No. 148685
► WTF Is... - Dear Esther ?youtube thumb

What IS Dear Esther, exactly?
>> No. 148687
>win Bulletstorm in a high-stakes game of Risk
>wait like two weeks to install it cause glorious New Vegas
>finally give it a trial run
>SHIIIIIIIIIIIT
Man, between this and Just Cause 2, I am absolutely set for games that just make you feel like a ludicrous badass.
>> No. 148893
♫ Ohhhh
Super Ma-ri-o
Super Ma-ri-o
What does make you save her so
Fer to take my prin cess 'way from me
was me who saw first Princess Peach
If hadn't been for Super Ma-ri-o
I'd been married long time go.
Where did ya plumb from, where did ya go
Where did ya come from, Super Ma-ri-o?

His body squat
his ugly 'stache
Spoke Italian
what's wid dat?
But he were brave
an' he were there
Took my princess, and her blonde hair
If it hadn't been for Super Ma-ri-o
I'd been married, long time 'go.
Where did ya plumb from, where did ya go?
Where did ya come from, Super Ma-ri-o?

No gal so purdy could be found
In worlds 1, through hundred 'round
Wid her pretty eyes, stained wid tears
her voice so sweet, 'trayin' her fear
If it hadn't been for Super Ma-ri-o
I'd been married, long time 'go
Where did ya plumb from, where did ya go?
Where did ya come from, Super Ma-ri-o?

I wanted that, that's no jive
Swore to myself she'd never go ALIVE
But den Ma-ri-o stole her from my keep
Left me broken, bashed, a burning heap

O Super Ma-ri-o
Super Ma-ri-o
From whence you come, and when will you go?
All dis misery come from you
If not for you I'd have Peach true. ♪
[Return] [Entire Thread] [Last 50 posts] [First 100 posts]


Delete post []
Password  
Report post
Reason