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No. 143174
>>143157
>You know, the reason for our humanoid range of species, it's a matter of relatability to a large degree. The further you get from human the more difficult it is for players to get into their mindset, the more difficult it is for all the other characters in the game to relate to them the same way.
No fuck that. Fuck you bioware. You know what race I enjoyed playing the most in Everquest? Iksar, fucking Lizard people. Why? They were fucking cool and had an interesting back story. You know what race I played in SWG? Wookiees. Because Wookiees are fucking awesome. Who the fuck doesn't want to play as a wookiee? People don't want to play a fucking star wars game because they can "Relate" to the races of their playable characters.
>There are enormous technical obstacles, there is building all the lip synching, all the emotion into the face of the human is incredibly difficult and time consuming, doing that for something like a Wookiee – and we couldn't half do it, we couldn't let Wookiees be only a third as expressive as humans. At that point we're just giving up.
The first reason was obviously just a dumb excuse, this is the real reason. It certainly lends to the idea that they are lazy, but then again I understand how difficult doing shit like this can be. But they didn't really do a good job with the humans as it is. If you're going to cite this as a reason at least do a good fucking job on the ones you are actually doing.
>>143126
>>143127
I'm going to write a letter of apology to SOE for the bitching I used to do about their poor customer service back when I used to play their games. That's just shameful.
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