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139878 No. 139878
UMvC3 is almost on auto-sage, starting up a new thread.

I have some spare change and want to get one of the DLC characters. Tel me /cog/, who's more to fun to play; Shuma or Jill?

And for that guy struggling with SSF4 in the last thread here's a neat trick: When doing simple links (think crouching punch to standing kick) close your eyes and listen for the sounds. If you hear nothing come out after your punch you're doing the inputs too quickly, if you hear a blocked hit you're doing the inputs too slowly. You'll eventually get the timing down perfectly.
Expand all images
>> No. 139881
Ninon Beart's not in the new KoF
Worst game ever
>> No. 139889
FINALLY! I was tired of all the game spesific ones.
So here let me talk about is the deal behind Smash Bros!

You see hater/dudes who dont get Smash's deal, back in the day of the N64 we Nintendo "loyalists" LOVED four player games.
Diddi kong raceing, goldeneye, the pokémon stadium minigame, a-fuck-ton of games with Mario in the title.
But there were no four player fighter. (that we knew off or in real time of you count stadium)
Then BAM! Smash Bros hit like a hammer to the face with all of its controlled chaos crossover madness we did not even know we always wanted.
And lets not for get that Nintendo "loyalist" always where sucker for nostilga...
But lets face it, Smash bros. is more of a VS platformer then a "real" fighting. That did not stop us from loving it doh.
So yeah that the secret behind Smash Bros. Nintendo fanboys really really love 4 player games. Or thats how I see it.
And then it fans grow up into horid mutants who hate fun and thinks its a tournamet tire fighter. Poor souls...

So... got any fun house rules? (other then the retarded fox only ect. bullshit.)
Mine is POKÉBALL MADNESS! Where the only item is pokéballs(duh) and set on very high drop rate. Lets the ball throwing chaos begin!


Also I want more fighters to come out on the 3DS with tap lower screen for super moves controll. So that we "scrubs" get our own playgrund to play in(and on the go no less) and all you hardcore can have your arcade sticks and HDTVs for yourself. Alright?
>> No. 139910
File 132200110441.png - (1.42MB , 1280x720 , 1321937481151.png )
139910
Hey, hey /cog/.

Why do people hate Marn? Is it because he's fat?
>> No. 139911
>>139878
AHH, AFTER TEN THOUSAND YEARS, I'M FREE
IT'S TIME TO CONQUER EARTH
>> No. 139918
>>139889
NO ITEMS
NO SMASH BALLS
NO META KNIGHT
FINAL DESTINATION ONLY
RAAAAAAARRRL
>> No. 139922
Considering that the next Smash game isn't even in development I very badly want Solid Snake to return somehow.
Holy crap I LOVED using him in Brawl.
>> No. 139926
>>139922
I thought they had already announced one for both WiiU and 3DS. Possibly the same title split across two platforms somehow, I don't really remember the details.
>> No. 139928
>>139910
Well I'm not a fan of him mostly cause he just seems like a dick.
>> No. 139929
>>139926
They announced there would be a new Smash for the WiiU and the producer of the series stated he wanted a counterpart on the 3DS too.
It was also stated that they weren't in development or production yet as his studio is still working on Kid Icarus.

And speaking of that... well just fuck Pit. Yes lets give him spammable multi-hit normals, a reflector shield, a spammable multi-hit special that ALSO reflects, the longest jump in the game, and a semi controllable projectile.
>> No. 139930
>>139910
>Why do people hate Marn? Is it because he's fat?

Marn Shoutoutsyoutube thumb
>> No. 139961
File 132203224253.png - (18.72KB , 283x256 , oh you.png )
139961
>Talking about SSB in a fighting game general.
>> No. 139965
SSBB is the best of fighting games.
Because lets see
Punching - Check
Kicking - check
Special moves - check
Multiplayer - check
Fighting - check

Hmm
Seems like a fighting game.
>> No. 139970
>>139965
But its part platformer.
Hybrid game is the hardest to classifie.
Also am I the only one looking forward to Tekken 3D? On the 3ds?
I have higher odds finding other to play with that way... Sad I know...
>> No. 139971
>>139965
It's a fighter for people who can't play fighters.
Like Halo and CoD in their genres.
And FF for people who can't play DragonQuest.

That said, I love all those games. Who wants to brawl, throw codes out there.
>> No. 139977
>>139971
>It's a fighter for people who can't play fighters.
>Like Halo and CoD in their genres.
>And FF for people who can't play DragonQuest.

Yeah, totally not biased and hipster at a-

>/v/

WELP.
>> No. 139979
>>139970
>B-B-But it's different then regular fighters! That means it isn't a fighter and should be shunned!
So innovation is something to be feared nowadays? Man, this is why I left the fighting game community in the first place.
>> No. 139980
File 132205863115.jpg - (115.64KB , 1024x1024 , 11133995.jpg )
139980
So...anyone playing KoFXIII?
>> No. 139984
>>139979
>So innovation is something to be feared nowadays
Yes, this is why gems are bad.
>> No. 139987
>>139984
>this is why gems are bad.
Do you wish to put an explanation to accompany that statement?

>>139980
Not yet, but I've saw this a few days ago:
The King of Fighters XIII: Ior…youtube thumb
>> No. 139988
>First time picking up a fighter
>It's Vanilla MvC3 & SSFIV
>Practive for two months with each
>No battles against real opponents because I refuse to pay $50 for Live/have no friends in real life
>Brother gets a Live account
>Fight some nonranked matches in MvC3
>Completely and utterly raped each time. No really, my best battle ended with me killing just one of the opponents guys.

Shit, I'm just terrible at this game. Is anyone else here pathetic at this game? If so would you mind playing against me? I'm never going to learn anything if I'm just being bodied all day long.

Live: Hanami Bright

My brother might be playing MW3, so I'm not always available.
>> No. 139990
>>139988
*practice
>> No. 139995
>>139961
>>139970
It's close enough. OP didn't limit it to traditional fighting games.

>>139979
Do you even know the differences between SSB and traditional fighters? Your post sounds like dumb stereotyping.
>> No. 139997
>>139988
>Do a couple more online nonranked matches
>Fight two different guys for about 5 rounds each, winning most of the time

Feels so good. In reality I most likely won because I switched from Chris/Storm/RR to Chris/Doom/Sentinel. God damn Sentinel is good.

Also any tips on fighting people with teleports? It's almost uncanny how they teleport at just the right moment to fuck you up.
>> No. 140012
>>139997
put them in a situation where the best option is to teleport
you know what they are going to do before they do it
proceed to rape their face

this is called yomi btw.
>> No. 140015
>>139987
>this is why gems are bad.
>Do you wish to put an explanation to accompany that statement?
Not Anon but just read this:
http://shoryuken.com/2011/10/23/why-street-fighter-x-tekkens-gems-could-be-problematic-for-tournaments/
>> No. 140021
Man, each time people bring up Smash Bros this happens.

[opinion]There is a such a thing as a beat-em-up genre. You know, kinda like Final Fight, or Treasure Hunters... SSB and Power Stone can be considered the next-gen equivalent of these earlier games, so really, both of you are right and both of you are wrong.

Yes, they can be considered fighters, in the modern understanding of the word.

No, they can't be fighters since it basically breaks the traditional definition of the word.

Just call it a multi-player beat-em-up and be done with it.[opinion]

Really, I'm surprised no one's put Smash Bros in the same genre as power stone other BEMs. Sure it's a dying genre, but I'd rather see this as an EVOLUTION to conform to the modern times.
>> No. 140022
>>140015
It was sarcasm, but ya, pretty much that.
>We have over 100 gems that do all kinds of different things! You can equip up to three per character for each character on your team.
... ok cool, how am I going to pick the gems I need quickly if I'm in a tournament?
>... oh balls

As a MtG player, I'm all for metagaming and a little customization, especially the give-and take method of balance they're using for the gems. The selection time for a tournament setting, even though I don't do them, is pretty problematic though, especially if you have that many to pick from and you want to encourage their use at said tournaments.
>> No. 140275
>>139971
Well my wii number is 4582 7609 8847 9409, but thats not it, is it...
>> No. 140280
And if you like smash and digimon then you most play Digimon Rumble Arena Intro PS1youtube thumb
>> No. 140359
File 132241195427.gif - (9.84KB , 375x283 , 1321942005921.gif )
140359
>Mike Ross got Top 8 at Canada Cup for MvC3
>Daigo got Top 8 twice for MvC3 and was even apart of a 3 on 3 team.
>Mago got Top 8 in MvC3
>Mago plays MvC3
>Tokido has won multiple MvC3 tournaments and consistently makes Top 8
>JAPAN IS NOW GOOD AT MvC3

When the fuck did this happen
http://www.neogaf.com/forum/showpost.php?p=32469595
>> No. 140362
File 132241295569.jpg - (606.83KB , 1280x720 , Win Pose.jpg )
140362
So, how many of you are going to get KoF XIII?
>> No. 140393
>>140362
I want to get it just for the pretty HD art. But I kinda suck at fighting games, have no friends that play 'em, no sticks or fighting pads, and just dumped tons of money on other shit including a bunch of other games. Maybe one day ;_;
>> No. 140438
>>140362
Just as soon as I get my pay check.
>> No. 140439
Hawkeye is such a fantastic anchor.
>Left with Hawkeye and plenty of meter & X-Factor
>Opponent tries to attack or, God forbid, call an assist
>Arrow special, X-Factor, do another Arrow Special
>Opponent is dead or severely wounded, assist is guaranteed dead

>>140362
Is that photshoped or an actual win quote?
>> No. 140468
>>140439
>techer
>> No. 140701
File 13228805355.jpg - (33.20KB , 640x480 , 1310264386077.jpg )
140701
I got my first hate message in UMvC3 today.
>playing Storm/Doom/Wesker against a Ammy/Storm/Sentinel team
>I use whirlwind whenever Sentinel appears and spam Doom's hidden missile assist
>See Sentinel pop up again as an assist
>triangle jump in and catch both Sentinel and Ammy in a magic series combo
>As soon as they hit the ground use Hail storm, Xfactor, then Hailstorm again
>Kill them both
>as soon as storm comes in chip her to death with hail storm
>my health is almost full and only twenty seconds have passed in the match
>Get a message that says "U fight lke a lil bitch"
>That feel when
>> No. 140719
http://shoryuken.com/2011/12/03/persona-4-ultimate-arena-move-list-and-system-guide-revealed-location-test-this-weekend/

New Persona 4 fighting game info.

Some speculation (info?) from /v/'s fighting game general:
>Naoto is a trap character (lol). Once she gets the opponent in enough traps she can cast hamaon or mudoon and instantly kill the opponent.
>Teddy can interact with various parts of the stage, for example: He can throw televisions on the stage and teleport using them.
>> No. 140763
http://shoryuken.com/2011/12/03/friday-night-skullgirls-pizzarino-painwheel-vs-jmz-painwheelparasoul/
>> No. 140773
>>140763
My team's looking like Ms. Fortune, Painwheel.
maybe Valentine if she's going to play like I think she is.

Also curious as hell on what the 8th and final fighter will be.
>> No. 140811
>>140763
Nice!
>> No. 140833
File 132304453654.jpg - (16.25KB , 254x277 , 1300029795360.jpg )
140833
>Every time the opponent calls out an assist I use Storm's hail storm assist
>Always results in a guaranteed assist death or almost crippling the assist for a while
>get my hands on the point character and snap in the recovering assist
>kill the now crippled assist character and watch the game put in the previous point character
>All his red health is gone, now almost half or 1/4 of normal health
>Whenever either of the crippled character's come in I get a free mix-up opportunity
>Can frustrate and lame the opponents by switching my play style from all out rushdown to zoning and vice versa

I swear to God Storm is addicting to play. It helps that Storm, if you can hold off on calling hailstorm, also makes a pretty great battery character as well.
>> No. 140919
http://shoryuken.com/2011/12/04/where-esports-leagues-go-wrong-with-fighters/

Huh, who knew there was bad blood between the FGC and MLG?
>> No. 141032
File 132330913812.jpg - (132.75KB , 1280x720 , 94975_skullgirls_screen14.jpg )
141032
http://ve3d.ign.com/articles/news/63211/The-Latest-Skullgirls-Screenshots
>> No. 141036
>>141032
Animaniacs - Hello Nurse!youtube thumb
>> No. 141038
>>141032
She fookin' XBAWKS HUGE.
>> No. 141073
And the DoA:D spotpass costumes are available again.
Just so you know.
>> No. 141209
File 132357939733.png - (277.96KB , 900x1391 , 1322624592537.png )
141209
Art with Peacock always looks so good.
>> No. 141254
chris g is the fucking man hawkeye firebrand ryu? that doesn't even make since
>> No. 141360
Read this article and pick out embarrassing Ultradavid quotes.

http://shoryuken.com/2011/12/12/guest-editorial-momentum-matters-a-historical-perspective-on-the-fgc
-and-esports-communities-2/

>Later on in the night I told some of the people I’d met how I hadn’t seen a black dude all day. Guess who was standing like four feet behind me? Yep, a black guy. Everyone else I was with kinda cringed. Me? What, I can’t say “black guy” in front of a black guy? Get outta here.
>> No. 141361
>>141360
More gems:
>Many of the esports people I talked with couldn’t understand why the fighting game community is so slow on the professional uptake. But let me tell you a little about some of the other major people in this community. A couple have spent time living on the streets or in homeless shelters. A couple others have been in jail. Another was a drug addict famous for not paying people back. Actually, a few of them were like that. Some had really bad family situations with abuse, theft, jail, abandonment, and so on. These people are not from a business friendly world. They’re not well educated.

>So why is Blizzard so good and why does Capcom not see what they’re missing? I think the answer is as mundane as location of origin: Blizzard is an American company and Capcom is Japanese.

>The separation is even more stark with the Smash Brothers community. Even though Super Smash Brothers: Melee is a legitimate tournament viable game, the differences between the Smash scene and the rest of the FGC have been too great for Smash to come under our roof.

>Look, we’re not inherently opposed to the world of esports. I don’t doubt that we’ll go pro someday. You know the only thing we’re opposed to? The word “esports.” Shit is straight clown shoes son, for reals.
>> No. 141372
File 132379023210.jpg - (412.92KB , 1024x1598 , 1318235788758.jpg )
141372
>>141361
>Even though Super Smash Brothers: Melee is a legitimate tournament viable game
>Super Smash Brothers: Melee
>legitimate tournament viable game
>> No. 141375
The Smash Bros series is to fighters as TF2 is to shooters.
>> No. 141384
A game that makes you cut out 50% of its content to be played 'officially' does not make it a legitimate tournament viable game.
>> No. 141388
>>141384
It's like saying Starcraft is a tournament-viable RTS but only if you play one specific map and everyone has to pick protoss and nobody can build arbiters.
>> No. 141390
>>141375
Not really. TF2 is just a 'more accessible' version of an existing game, not part of a different subgenre.
>> No. 141401
File 132381686090.jpg - (92.65KB , 300x310 , whatever.jpg )
141401
>>141384
Since when are any fighting game tournaments bustling with variety?
>> No. 141403
>>141401
How long has it been since you've seen one?
>> No. 141455
>>141401
SF4 vanilla was unbalanced as fuck.
SSF4 brought a lot more variety.
SSF4:AE made it more unbalanced again.
SSF4:AE 2012 is looking to bring even more variety than SSF4 did.

MvC3 was unbalanced as fuck.
UMvC3 is looking to bring shitloads of variety to the table.

Also, these are choices you can make. You can still play lower-tier characters if that's what you want to do. In Smash Bros, these choices are enforced by rules.
>> No. 141464
>>141455
>All Items
>Ice Climbers only
>Poke Floats
>> No. 141666
Heroes vs. Heralds cards now revealed:
http://www.capcom-unity.com/marvelvscapcom/go/thread/view/102977/28773325/Heroes__Heralds_Ability_Card_list

... and there really isn't too much that's interesting about them. I was expecting a lot of crazy stuff... but most of these are just increases to damage, health, or movement speed. It all feels quite bland.
>> No. 141684
I just bought Jill and Shuma, my initial thoughts:

>Jill
Remember that BS Seth fed us that they nerfed Jill because "she's got a lot of hidden tech, it's just that no one has found it yet? I'm starting to see what he means. Hitting down twice then launcher will put you in feral crouch, a move that allows you to zip along the screen with invincibility like Wolverine's berserker slash. It even automatically goes into feral crouch after some of Jill's moves! This means that Jill can do a nice combo on a character and end with feral crouch and, instead of continuing from that point, use feral crouch to quickly zip in front/behind/near the opponent for some particularly nasty resets. A favorite of mine is locking the opponent down in the corner, calling an assist, then zipping behind them and forcing them to make a 50/50 guess on where the next attack is coming from. Jill is actually a reset character/mixup to the extreme.

Her three specials are machine gun spray, raven spike, and mad beast. Machine gun spray hits OTG and has Jill spinning around and hitting everything on the screen and destroying all object projectiles on the screen (hidden missiles, sentinel drones, modok bombs, etc.), but it does little damage. Machine gun spray is more of a "get out of jail free" special instead of a pure damage special, with you DHCing out of machine gun spray into another character. Her other special is Raven Spike, which does more damage and also allows you to DHC. If you're looking for pure damage Lv1 hyper, this is the one to choose, it also has a surprisingly large hitbox.

Mad Beast, Jill's level 3 Hyper, is like Feral Crouch but constantly on. Jill is able to do mad beast dashes along the ground all she wants and is allowed three in the air. She cannot block during this mode and her damage output is not increased by Mad Beast. There are a lot of neat things you can do for what first appears to be a gimmicky level 3, which I've put at the end. Unfortunately Jill's is bogged down by low health, high execution standards, some little damaging specials, and low damage output on her own. Someone like, say, Wolverine or X-23 can simply do what she can without the dedication Jill would require (a berserker slash with an assist call is infinitely easier than an attack canceled by feral beast with assist call, and lets not get started on how brain dead easy Wolverine's combos are in comparison to Jill's). In addition Jill desperately needs assists to get in. She has weak anti-air options and air combat in general is sorta meh, so an assist that can help cover her like a Doom's hidden missiles or Sentinel's drones is a godsend. In fact you may not want to go in the air at all, as feral crouch can go through beams due to invincibility frames. Another good assist choice for her is something that OTGs, I prefer using Wesker's samurai edge OTG assist.

>tl;dr: Jill is a point character with large execution requirements and immense mix-up and reset options. She's very hard to crack open, but once you do you'll realize she's one of the funniest to play in all of UMvC3.

>Shuma
Still experimenting, will report on later

MvC3: Jill Mad Beast Basic Loopyoutube thumb
>A basic loop of Jill's Mad Beast combo, note that this basic loop can be repeated ten times.
Mad Beastyoutube thumb
>Guarding and advance guarding is apparently useless against mad beast, add in beam assists and side switching shenanigans and suddenly the chance for a huge combo becomes high.
Mad Beasting Chipyoutube thumb
>Mad Beast's chip damage via arrow kick is immense, using these tactics you can actually kill Thor on chip damage alone.
>> No. 141827
Anyone see the Marvel part of the Level-Up stream?
>Marn has been tweeting about "throwing up for 5 minutes straight" and "I might not be able to drive home tonight, I might not make it", AKA Marn==Dying.
>Justin, when asked why he is using Iron Fist, the character believed to be low to mid tier, said "I'm doing it for the people".
>Noel being a loser, again.
>Chen being a hater with Iron Fist
>Chen saying "FISTING IT OUT" when Iron FIst wins
>Iron Fist proven to be mid to high tier
Shit was so hype.
>> No. 141828
New gameplay with the ninja nurse Valentine, and guess what? She has a dagger super like Dio from JoJo's Bizarre Adventure!

SoCal Regionals - Casuals - Co…youtube thumb
>> No. 141832
More Valentine matches:

SoCal Regionals - Casuals - Co…youtube thumb
>> No. 141877
File 132434559299.jpg - (38.85KB , 500x389 , 1319661176204.jpg )
141877
Oh my fucking god, Heroes & Heralds is the most fun thing ever in the history of things that are fun.
>> No. 141910
>>141877
I left for my parents house the day it came out so I won't be able to hit that shit up until the 31st when I get back.
The card selection didn't impress me much though. Nothing too crazy, just a lot of "Increase movement speed, increase damage" type of bland shit.
Also the fact that it doesn't have local player vs. player options is pretty shit-tier.
I'll still give it a shot though even though it's disappointed me on most of what it was promising to deliver. But hey, it's free anyway so I guess it gets a pass.
>> No. 141913
>>141910
There's loads of crazy shit. Some examples I've encountered:
-Airdashing
-Invisibility
-Poisoning
-Normals do chip-damage
-Multiple X-factors

There's stat-tweaking stuff too, but it's all pretty varied. I'm having a blast just experimenting with different combinations and gathering new cards.
>> No. 141917
>>141913
some of those are cool, but I was hoping for a wider verity of abilities and maybe a few that actually changed how your hyper combos functioned a little (IE beams wall bounce or something), or maybe a (heavy normals throw out a small short ranged projectile) or even moves that would overwrite a characters.
I think when Seth said things where going to be absolutely nuts with this mode, I was expecting way more than I should have realized they'd give us. And the Gene card is pretty disappointing and vanilla for all the cool things it could have been.

I guess I'll just have to wait to try it out though as it seems to be getting good press.
The local thing still kills me though.
>> No. 141922
>>141917
I think most of what you're suggesting can't be done without drastically altering the games mechanics/values.

Gene is actually really fucking useful.
>> No. 141987
>UMvC3 for PSVita
>Includes match replay features
>And Hitbox visuals
>Seth says there aren't plans to add these to the console versions
... the fuck?
Those are features that sound like they should be console exclusive.
>> No. 142228
File 13246597272.jpg - (77.74KB , 311x311 , 1311949286835.jpg )
142228
>Pay Capcom for DLC packs like the whore I am.
>Try out Deadpool's new alternate costume.
>"And you thought Cable wasn't in the game..."
>> No. 142290
>>142228
wait, the costumes give them new phrases?
That's... fucking awesome
>> No. 142329
File 132476144390.png - (580.04KB , 512x1024 , 2064347-wesker_umvc3_v5.png )
142329
Tron carcass in alley this morning, Sentinel footprint on burst stomach. This game is afraid of me. I have seen its true face. The streets are confusingly arranged lifebars and the lifebars are full of X-Factor and when the X-Factors finally run out, all the scrubs will drown. The accumulated filth of all their button mashing and quarter circles will foam up about their waists and all the stream lurkers and tournament players will look up and shout "When will you stop being gdlk, Wesker!?"

... and I'll take off my sunglasses and whisper "Never."
>> No. 142372
>>142329
Haha. That was great. I like you. You can come over to my house and fuck my sister.
>> No. 142381
I DEMAND you to share some of your broken ass HvH card decks with me!
Here's a pair of good ones:

>Infinite Dark Phoenix:
Mephisto(*)
Fou-Lu
Multiple Man

>Immortal:
Sabertooth (*)
Luke Cage
Luke Cage
>> No. 142417
>>142381
Fou-Lou doesn't really add anything to your first deck other than an extra X-Factor. Also, it might be tricky to get 5 bars every time a Dark Phoenix dies. Could use some tweaking, but it has potential.

Replace Sabretooth with Daken to take away your opponents' red life with every attack (the amount of healing you get is the same). You won't have Sabretooths speed bonus, but you don't really need it anyway if you're going to play with this deck.
>> No. 142424
>>142417
The extra X-factors helps keep my Dark Phoenix's around longer and thus build more meter as her health starts to drain as soon as she hits dark mode.
Also one Dark Phoenix in X-factor is hard enough, let alone more.

>>142417
Don't have a Daken yet, but that sounds good. The speed boost is nice though because I usually lead off with Nemesis for that deck.


Thanks for the tips though! I'll be sure to keep messing around with those decks and trying out Daken when I unlock it for sure.
>> No. 142459
>XXX-Factor
Fou-Lu (*)
Miles Edgeworth
Miles Edgeworth

You get to activate X-Factor three times, and every time you activate it you gain 4 bars of hyper.
>> No. 142502
>>142459
... dear god.
REV UP THOSE DORMAMMUS BECAUSE I SURE AM READY TO RUN RUN
>> No. 142532
Hey for Soul Calibur 5, did they ever say how many characters they where going to have at launch, have they released any official Raphael gameplay, and have they said anything more on Create a Soul such as if there are any unlockables (and how to get them) or if there's going to be a separate mode like in 3?
I'm on the fence with this one considering how terrible the 4th was and the news that 4s 'big bad' soul calibur/ edge wielding douchefag is playable in the game has me even more uneasy. Because he was a terrible character (in my opinion) in so so many different ways.
>> No. 142551
File 132511542827.jpg - (77.54KB , 640x360 , l_4ef98cc48bfae.jpg )
142551
Hey remember a while ago they said there would be at least one Create a Soul specific move set and maybe a few more on shipping?
Well here's one of them:

http://www.famitsu.com/news/201112/29007841.html
>""Tekken" series appeared in Devil Jin schools
>Highly customizable modes and schools to use the character's appearance and "Creation." In such creation, the company's popular 3D fighting game " Tekken "series as" Devil "is, he appeared as a school. The width of the creation, further widening! "
>> No. 142583
File 132514574862.jpg - (142.76KB , 1280x800 , iron-man-115.jpg )
142583
>>142290
If you wear Iron Patriot armor, Tony says he can "still smell Norman Osborne's hair gel."
>> No. 142917
http://www.neogaf.com/forum/showpost.php?p=33919562&postcount=16702

>Max answers Jago's calling out in the classiest way ever.
>> No. 142918
>>142917
That's a legitimate question, not a call out.
>> No. 142921
>>142918

The way Jago says it, it is.
>> No. 142994
Why We Hate You Ep. 13 Promo J…youtube thumb

hurrdurr
>> No. 143014
File 132557031247.png - (38.89KB , 1249x213 , Picture 8.png )
143014
I really hope this turns out to be a troll. But keep an eye out for it stream monsters.
>> No. 143030
>>142921
To be fair, everything Jago says and does is a call-out in some way.
>> No. 143033
http://www.gametrailers.com/video/friday-night-skullgirls/725418
>> No. 143045
http://www.screwattack.com/shows/originals/screwin-around/archived-screwin-around-super-smash-bros-mario-kart-64-and-more
What smash bros. is all about.
>> No. 143057
七色のウメハラ動画 7 …youtube thumb
>> No. 143065
You know, Nintendo should combine Smash Brothers with Mario Kart.

Who loses? Seriously. Who. Loses.
>> No. 143075
>>143065
Aliens and Predators.
>> No. 143108
>>143065
Keep that rubberbanding son of a bitch AI away from Smash Bros.
>> No. 143123
e-sports generalyoutube thumb
>Viscant calling out /v/ on Stream
>"Shout outs to 4chan and their video game forum /v/!
>"You have to stay pure! Don't talk about sex with cartoon characters!"

No really, watch it. It's just as cringe-inducing as suspected.
>> No. 143173
File 132572563517.jpg - (76.75KB , 640x360 , 5637701175_01e87cf6ca_z.jpg )
143173
What do you think of guest characters in fighting games?
>> No. 143177
File 132572862541.jpg - (140.80KB , 1024x768 , yoda-soul-calibur-iv.jpg )
143177
>>143173
As long as they fit the theme of the game, it's fine.

Pic unrelated.
>> No. 143293
>>143173
My tolerance of them varies.
If they fit the games them like Ezio in SC5 and to a lesser extent Link in SC2, then sure.
BUT in the modern day and age, console exclusive characters tend to agitate me. Like Cole in the PS3s version on SFxT.
That's pretty bullshit.
>> No. 143321
>>143173
Nowadays, I don't really mind so long as they aren't console-exclusives (which always bans their use in tournament play).
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