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No. 147785
Kinda jumping on this thread to ask a question of you guys here, since /v/ moves way too fast and I can't get a good hold of them)
If there was a game with a large or near-total minority presence, what would you like to see? Would you be interested in the game at all?
I'm currently designing/plotting a game set in the 1300's, an AU steampunk & magic Africa and a world where the Silk Road is still thriving. You would be able to have your choice of several different characters, either African, Asian, or Arabic.
In the game, Europe would have been devastated by a ritual gone wrong, where some demon lord was accidentally called out of Hell by a witch. Witch died, demons rampaged across Europe, slaying everyone and everything that got in their path. The good folks at the borders of Europe saw what would happen if those demons then invaded their countries and so sealed off the continent from the rest of the world for 300 years, before breaking apart the MacGuffin and hiding the pieces somewhere, since someone could also use it to break the barrier down entirely.
Your task as the PC is to explore the lands looking for these pieces in order to either repair the border or destroy it, while also trying to maneuver your way through 4 different factions who are all rivals to each other and vying for control over Africa. You have access to various types of magics (like Voodoo, Islamic or Daoist magic) or Asian-developed steampunk weapons, or a regular and culturally significant weapon. You also fight monsters such as Chinese zombies, djinni, ghuls, giant crocodiles/spiders...
The concept is simplistic, frankly, but I think it would be very awesome to have a game that is not Euro-centric but something that focuses on other cultures, which can be quite interesting in their own right.
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